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Module:Sports table/CricketCC
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-- Style for cricket tables local pp = { } function pp.header(t, Args, p_sub, pos_label, group_col, VTE_text, full_table, results_header_txt) -- Load relevant modules local yesno = require('Module:Yesno') -- Create table header -- Pre stuff local team_width = Args['teamwidth'] or '180' local sort_text = yesno(Args['sortable_table'] or 'no') and ' sortable' or '' --local show_played = not yesno(Args['hide_played'] or 'no') table.insert(t,'{|class="wikitable'..sort_text..'" style="text-align:center;"\n') -- Open table -- Table title if Args['title'] then table.insert(t,'|+ ' .. Args['title'] .. '\n') end --Header specific options local team_head_text = Args['team_header'] or 'Team' local tie_head_text = Args['tie_header'] or '<abbr title="Tied">T</abbr>' local draw_head_text = Args['draw_header'] or '<abbr title="Drawn">D</abbr>' local aban_head_text = Args['aban_header'] or '<abbr title="Abandoned">A</abbr>' local bat_head_text = Args['bat_header'] or '<abbr title="Batting points">Bat</abbr>' local bowl_head_text = Args['bowl_header'] or '<abbr title="Bowling points">Bowl</abbr>' local deduct_head_text = Args['deduct_header'] or '<abbr title="Deducted points">Ded</abbr>' local pcf_head_text = Args['pcf_header'] or '<abbr title="Points carried forward">PCF</abbr>' -- local loss_first = yesno(Args['loss_before_tie'] or 'yes') local show_aban = yesno(Args['show_aban'] or 'yes') local show_bonus_points = yesno(Args['show_bonus_points'] or 'yes') local show_deduct = yesno(Args['show_deductions'] or 'yes') local show_pcf = yesno(Args['show_pcf'] or 'yes') -- What to rank the teams by --local ranking_style = Args['ranking_style'] or 'pts' -- Initialize local tt = {} tt.count = 0 -- Up by one after every call tt.tab_text = t -- Actual text -- Actual headers if pos_label ~= nil then tt = p_sub.colhead(tt,28,pos_label) -- Position col end tt = p_sub.colhead(tt, team_width, team_head_text..VTE_text) -- Team col tt = p_sub.colhead(tt,32,'<abbr title="Played">Pld</abbr>') -- Matches played col if full_table then tt = p_sub.colhead(tt,32,'<abbr title="Won">W</abbr>') -- Win col if loss_first then tt = p_sub.colhead(tt,32,'<abbr title="Lost">L</abbr>') -- Loss col tt = p_sub.colhead(tt,32,tie_head_text) -- Tie col tt = p_sub.colhead(tt,32,draw_head_text) -- Draw col else tt = p_sub.colhead(tt,32,tie_head_text) -- Tie col tt = p_sub.colhead(tt,32,draw_head_text) -- Draw col tt = p_sub.colhead(tt,32, '<abbr title="Lost">L</abbr>') -- Loss col end if show_aban then tt = p_sub.colhead(tt,32,aban_head_text) --Abandoned col end if show_bonus_points then tt = p_sub.colhead(tt,32,bat_head_text) -- Batting points col tt = p_sub.colhead(tt,32,bowl_head_text) -- Bowling points col end if show_deduct then tt = p_sub.colhead(tt,32,deduct_head_text) -- Deduction col end if show_pcf then tt = p_sub.colhead(tt,32,pcf_head_text) -- Points carried forward col end end tt = p_sub.colhead(tt, 32, '<abbr title="Points">Pts</abbr>') -- Points col if full_table then tt.count = tt.count+1 table.insert(tt.tab_text, results_header_txt) end return tt end function pp.row(frame, t, Args, p_sub, notes_exist, hth_id_list, full_table, rand_val, team_list, team_code_ii, ii_start, ii_end, ii_fw, bg_col, N_teams, ii, ii_show) -- Build the inner parts of individual rows -- Sub-module usage local mm = require('Module:Math') local yesno = require('Module:Yesno') -- Get custom/default options for in table local win_points = tonumber(Args['winpoints']) or 16 local tie_points = tonumber(Args['tiepoints']) or 8 local draw_points = tonumber(Args['drawpoints']) or 5 local aban_points = tonumber(Args['abanpoints']) or 5 local loss_points = tonumber(Args['losspoints']) or 0 -- table options, to match those in the header local loss_first = yesno(Args['loss_before_tie'] or 'yes') local show_tie = yesno(Args['show_tie'] or 'yes') local show_aban = yesno(Args['show_aban'] or 'yes') local show_bonus_points = yesno(Args['show_bonus_points'] or 'yes') local show_deduct = yesno(Args['show_deductions'] or 'yes') local show_pcf = yesno(Args['show_pcf'] or 'yes') -- Get some input local wins = tonumber(Args['win_'..team_code_ii]) or 0 local ties = tonumber(Args['tie_'..team_code_ii]) or 0 local draws = tonumber(Args['draw_'..team_code_ii]) or 0 local losses = tonumber(Args['loss_'..team_code_ii]) or 0 local abandons = tonumber(Args['aban_'..team_code_ii]) or 0 local batting = tonumber(Args['bat_'..team_code_ii]) or 0 local bowling = tonumber(Args['bowl_'..team_code_ii]) or 0 local deductions = tonumber(Args['ded_'..team_code_ii]) or 0 local pcf = tonumber(Args['pcf_'..team_code_ii]) or 0 local hth_local = Args['hth_'..team_code_ii] or nil --? -- Then calculate some values local matches = wins + losses + draws + ties + abandons local points = win_points*wins + loss_points*losses + tie_points*ties + draw_points*draws + aban_points*abandons + batting + bowling + pcf - deductions -- Some local vars local hth_string local tt_return = p_sub.hth(frame, Args, full_table, hth_id_list, hth_local, notes_exist, team_list, team_code_ii, ii_start, ii_end, rand_val) hth_string = tt_return.str hth_id_list = tt_return.list notes_exist = tt_return.notes_exist -- What to rank the teams by local ranking_style = Args['ranking_style'] or 'pts' local win_fw, win_string, pts_fw, pts_string ranking_style = string.lower(ranking_style) if ranking_style=='p' or ranking_style=='pts' or ranking_style=='points' then -- Based on points win_fw = ii_fw win_string = '' pts_fw = 'font-weight: bold;' pts_string = hth_string else -- Based on wins win_fw = 'font-weight: bold;' win_string = hth_string pts_fw = ii_fw pts_string = '' end -- Row building table.insert(t,'| style="'..ii_fw..bg_col..'" |'..matches..'\n') -- Played if full_table then -- Use actual values if wins, ties, and losses are not numeric if (wins == 0 and ties == 0 and losses == 0 and draws ==0 and abandons == 0) then local function numorval(s) return s and((s == '' and 0) or tonumber(s) or s) or 0 end wins = numorval(Args['win_'..team_code_ii]) ties = numorval(Args['tie_'..team_code_ii]) losses = numorval(Args['loss_'..team_code_ii]) draws = numorval(Args['draw_'..team_code_ii]) abandons = numorval(Args['aban_'..team_code_ii]) end table.insert(t,'| style="'..win_fw..bg_col..'" |'..wins..win_string..'\n') -- Won if loss_first then table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..'\n') -- Lost table.insert(t,'| style="'..ii_fw..bg_col..'" |'..ties..'\n') -- Ties table.insert(t,'| style="'..ii_fw..bg_col..'" |'..draws..'\n') -- draws else table.insert(t,'| style="'..ii_fw..bg_col..'" |'..ties..'\n') -- Ties table.insert(t,'| style="'..ii_fw..bg_col..'" |'..draws..'\n') -- draws table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..'\n') -- Lost end if show_aban then table.insert(t,'| style="'..ii_fw..bg_col..'" |'..abandons..'\n') -- Abandonments end if show_bonus_points then table.insert(t,'| style="'..bg_col..'" | '..batting..'\n') table.insert(t,'| style="'..bg_col..'" | '..bowling..'\n') end if show_deduct then table.insert(t,'| style="'..bg_col..'" | '..deductions..'\n') end if show_pcf then table.insert(t,'| style="'..bg_col..'" | '..pcf..'\n') end end if points<0 then table.insert(t,'| style="'..pts_fw..bg_col..'" | −'..-points..pts_string..'\n') else table.insert(t,'| style="'..pts_fw..bg_col..'" | '..points..pts_string..'\n') end return {t=t, notes_exist=notes_exist, hth_id_list=hth_id_list} end function pp.status(Args) -- Declare status options -- ------------------------------------------------------------ -- NOTE: If you add to status_code, also add to status_called and status_letters!! -- Or functionality will be compromised -- ------------------------------------------------------------ local status_code, status_called = {},{} status_code = { A='Advances to a further round', C='Champion', D='Disqualified', E='Eliminated', G='Guest', H='Host', O='Play-off winner', P='Promoted', Q='Qualified for the phase indicated', R='Relegated', T='Qualified, but not yet for the particular phase indicated' } local status_letters = (Args['status_order'] or '') .. 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' -- Status position(before or after read and default) local stat_pos_val = string.lower(Args['status_pos'] or '') local status_position = 'after'-- Default location if stat_pos_val=='before' then status_position = 'before' elseif stat_pos_val=='after' then status_position = 'after' end for l in mw.text.gsplit(status_letters, '') do status_called[l] = false status_code[l] = status_code[l] or '?' status_letters = mw.ustring.gsub(status_letters, '(' .. l..'.-)' .. l, '%1') if Args['status_text_'..l] then status_code[l] = Args['status_text_'..l] end end return {code=status_code, called=status_called, letters=status_letters, position=status_position} end return pp
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