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	<id>https://stockhub.co/index.php?action=history&amp;feed=atom&amp;title=Module%3ASandbox%2FB2project%2FNHL_Standings</id>
	<title>Module:Sandbox/B2project/NHL Standings - Revision history</title>
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	<updated>2026-04-17T18:46:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://stockhub.co/index.php?title=Module:Sandbox/B2project/NHL_Standings&amp;diff=145172&amp;oldid=prev</id>
		<title>imported&gt;B2project at 01:18, 2 August 2016</title>
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		<updated>2016-08-02T01:18:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;-- This module copies content from Template:MLB_standings; see the history of that page&lt;br /&gt;
-- for attribution. 6/15/16&lt;br /&gt;
&lt;br /&gt;
local me = { }&lt;br /&gt;
&lt;br /&gt;
local nhlData&lt;br /&gt;
&lt;br /&gt;
-- if mw.loadData() not supported, use require() instead&lt;br /&gt;
if mw.loadData then&lt;br /&gt;
    nhlData = mw.loadData(&amp;#039;Module:Sandbox/B2project/NHL Standings/data&amp;#039;)&lt;br /&gt;
else&lt;br /&gt;
    nhlData = require(&amp;#039;Module:Sandbox/B2project/NHL Standings/data&amp;#039;)&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
local Navbar = require(&amp;#039;Module:Navbar&amp;#039;)&lt;br /&gt;
&lt;br /&gt;
-- Temporary workaround for missing mw.text utility functions&lt;br /&gt;
mw.text = mw.text or {}&lt;br /&gt;
&lt;br /&gt;
if (mw.text.trim == nil) then&lt;br /&gt;
    mw.text.trim = function(s)&lt;br /&gt;
        if (s == nil) then&lt;br /&gt;
            return &amp;#039;&amp;#039;&lt;br /&gt;
        end&lt;br /&gt;
        return mw.ustring.match(s, &amp;quot;^%s*(.-)%s*$&amp;quot;)&lt;br /&gt;
    end&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
if (mw.text.gsplit == nil) then&lt;br /&gt;
    mw.text.gsplit = function( text, pattern, plain )&lt;br /&gt;
        local s, l = 1, mw.ustring.len( text )&lt;br /&gt;
        return function ()&lt;br /&gt;
            if s then&lt;br /&gt;
                local e, n = mw.ustring.find( text, pattern, s, plain )&lt;br /&gt;
                local ret&lt;br /&gt;
                if not e then&lt;br /&gt;
                    ret = mw.ustring.sub( text, s )&lt;br /&gt;
                    s = nil&lt;br /&gt;
                elseif n &amp;lt; e then&lt;br /&gt;
                    -- Empty separator!&lt;br /&gt;
                    ret = mw.ustring.sub( text, s, e )&lt;br /&gt;
                    if e &amp;lt; l then&lt;br /&gt;
                        s = e + 1&lt;br /&gt;
                    else&lt;br /&gt;
                        s = nil&lt;br /&gt;
                    end&lt;br /&gt;
                else&lt;br /&gt;
                    ret = e &amp;gt; s and mw.ustring.sub( text, s, e - 1 ) or &amp;#039;&amp;#039;&lt;br /&gt;
                    s = n + 1&lt;br /&gt;
                end&lt;br /&gt;
                return ret&lt;br /&gt;
            end&lt;br /&gt;
        end, nil, nil&lt;br /&gt;
    end&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
if (mw.text.split == nil) then&lt;br /&gt;
    mw.text.split = function ( text, pattern, plain )&lt;br /&gt;
        local ret = {}&lt;br /&gt;
        for m in mw.text.gsplit( text, pattern, plain ) do&lt;br /&gt;
            ret[#ret+1] = m&lt;br /&gt;
        end&lt;br /&gt;
        return ret&lt;br /&gt;
    end&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
local defaultOutputForInput = {&lt;br /&gt;
    default = &amp;#039;default&amp;#039;,&lt;br /&gt;
    current = &amp;#039;current&amp;#039;,&lt;br /&gt;
    winsloss = &amp;#039;winsloss&amp;#039;,&lt;br /&gt;
    WLT = &amp;#039;WLT&amp;#039;,&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
local readTeamInfo = {&lt;br /&gt;
    default = function(args, currentIdx, returnData)&lt;br /&gt;
    	if (args[currentIdx]   == nil or&lt;br /&gt;
            args[currentIdx+1] == nil or&lt;br /&gt;
            args[currentIdx+2] == nil or&lt;br /&gt;
            args[currentIdx+3] == nil or&lt;br /&gt;
            args[currentIdx+4] == nil or&lt;br /&gt;
            args[currentIdx+5] == nil or&lt;br /&gt;
            args[currentIdx+6] == nil or&lt;br /&gt;
            args[currentIdx+7] == nil ) then&lt;br /&gt;
            return nil&lt;br /&gt;
        end&lt;br /&gt;
        teamInfo = {&lt;br /&gt;
            name = mw.text.trim(args[currentIdx]),&lt;br /&gt;
            wins = tonumber(mw.text.trim(args[currentIdx+1])),&lt;br /&gt;
            losses = tonumber(mw.text.trim(args[currentIdx+2])),&lt;br /&gt;
            ties = tonumber(mw.text.trim(args[currentIdx+3])),&lt;br /&gt;
            otlosses = tonumber(mw.text.trim(args[currentIdx+4])),&lt;br /&gt;
            row = tonumber(mw.text.trim(args[currentIdx+5])),&lt;br /&gt;
            gf = tonumber(mw.text.trim(args[currentIdx+6])),&lt;br /&gt;
            ga = tonumber(mw.text.trim(args[currentIdx+7])),&lt;br /&gt;
            winpoints = 2,&lt;br /&gt;
            tiepoints = 1,&lt;br /&gt;
            otlpoints = 1,&lt;br /&gt;
            points = &amp;#039;&amp;#039;,&lt;br /&gt;
            gamesplayed = &amp;#039;&amp;#039;,&lt;br /&gt;
        }&lt;br /&gt;
        returnData.cIndicesRead = 8&lt;br /&gt;
        &lt;br /&gt;
        teamInfo.gamesplayed = teamInfo.wins + teamInfo.losses + teamInfo.ties + teamInfo.otlosses&lt;br /&gt;
        &lt;br /&gt;
        teamInfo.points = (teamInfo.winpoints*teamInfo.wins)+(teamInfo.tiepoints*teamInfo.ties)+(teamInfo.otlpoints*teamInfo.otlosses)&lt;br /&gt;
&lt;br /&gt;
        return teamInfo&lt;br /&gt;
    end,  -- function readTeamInfo.default()&lt;br /&gt;
    &lt;br /&gt;
    current = function(args, currentIdx, returnData)&lt;br /&gt;
    	if (args[currentIdx]   == nil or&lt;br /&gt;
            args[currentIdx+1] == nil or&lt;br /&gt;
            args[currentIdx+2] == nil or&lt;br /&gt;
            args[currentIdx+3] == nil or&lt;br /&gt;
            args[currentIdx+4] == nil or&lt;br /&gt;
            args[currentIdx+5] == nil or&lt;br /&gt;
            args[currentIdx+6] == nil ) then&lt;br /&gt;
            return nil&lt;br /&gt;
        end&lt;br /&gt;
        teamInfo = {&lt;br /&gt;
            name = mw.text.trim(args[currentIdx]),&lt;br /&gt;
            wins = tonumber(mw.text.trim(args[currentIdx+1])),&lt;br /&gt;
            losses = tonumber(mw.text.trim(args[currentIdx+2])),&lt;br /&gt;
            otlosses = tonumber(mw.text.trim(args[currentIdx+3])),&lt;br /&gt;
            row = tonumber(mw.text.trim(args[currentIdx+4])),&lt;br /&gt;
            gf = tonumber(mw.text.trim(args[currentIdx+5])),&lt;br /&gt;
            ga = tonumber(mw.text.trim(args[currentIdx+6])),&lt;br /&gt;
			winpoints = 2,&lt;br /&gt;
            otlpoints = 1,&lt;br /&gt;
            points = &amp;#039;&amp;#039;,&lt;br /&gt;
            gamesplayed = &amp;#039;&amp;#039;,&lt;br /&gt;
        }&lt;br /&gt;
        returnData.cIndicesRead = 7&lt;br /&gt;
        &lt;br /&gt;
        teamInfo.gamesplayed = teamInfo.wins + teamInfo.losses + teamInfo.otlosses&lt;br /&gt;
        &lt;br /&gt;
        teamInfo.points = (teamInfo.winpoints*teamInfo.wins)+(teamInfo.otlpoints*teamInfo.otlosses)&lt;br /&gt;
&lt;br /&gt;
        return teamInfo&lt;br /&gt;
    end,  -- function readTeamInfo.default()&lt;br /&gt;
    &lt;br /&gt;
    winsloss = function(args, currentIdx, returnData)&lt;br /&gt;
    	if (args[currentIdx]   == nil or&lt;br /&gt;
            args[currentIdx+1] == nil or&lt;br /&gt;
            args[currentIdx+2] == nil or&lt;br /&gt;
            args[currentIdx+3] == nil or&lt;br /&gt;
            args[currentIdx+4] == nil ) then&lt;br /&gt;
            return nil&lt;br /&gt;
        end&lt;br /&gt;
        teamInfo = {&lt;br /&gt;
            name = mw.text.trim(args[currentIdx]),&lt;br /&gt;
            wins = tonumber(mw.text.trim(args[currentIdx+1])),&lt;br /&gt;
            losses = tonumber(mw.text.trim(args[currentIdx+2])),&lt;br /&gt;
            gf = tonumber(mw.text.trim(args[currentIdx+3])),&lt;br /&gt;
            ga = tonumber(mw.text.trim(args[currentIdx+4])),&lt;br /&gt;
			winpoints = 2,&lt;br /&gt;
            points = &amp;#039;&amp;#039;,&lt;br /&gt;
            gamesplayed = &amp;#039;&amp;#039;,&lt;br /&gt;
        }&lt;br /&gt;
        returnData.cIndicesRead = 5&lt;br /&gt;
        &lt;br /&gt;
        teamInfo.gamesplayed = teamInfo.wins + teamInfo.losses&lt;br /&gt;
        &lt;br /&gt;
        teamInfo.points = (teamInfo.winpoints*teamInfo.wins)&lt;br /&gt;
&lt;br /&gt;
        return teamInfo&lt;br /&gt;
    end,  -- function readTeamInfo.default()&lt;br /&gt;
    &lt;br /&gt;
    WLT = function(args, currentIdx, returnData)&lt;br /&gt;
    	if (args[currentIdx]   == nil or&lt;br /&gt;
            args[currentIdx+1] == nil or&lt;br /&gt;
            args[currentIdx+2] == nil or&lt;br /&gt;
            args[currentIdx+3] == nil or&lt;br /&gt;
            args[currentIdx+4] == nil or&lt;br /&gt;
            args[currentIdx+5] == nil ) then&lt;br /&gt;
            return nil&lt;br /&gt;
        end&lt;br /&gt;
        teamInfo = {&lt;br /&gt;
            name = mw.text.trim(args[currentIdx]),&lt;br /&gt;
            wins = tonumber(mw.text.trim(args[currentIdx+1])),&lt;br /&gt;
            losses = tonumber(mw.text.trim(args[currentIdx+2])),&lt;br /&gt;
            ties = tonumber(mw.text.trim(args[currentIdx+3])),&lt;br /&gt;
            gf = tonumber(mw.text.trim(args[currentIdx+4])),&lt;br /&gt;
            ga = tonumber(mw.text.trim(args[currentIdx+5])),&lt;br /&gt;
			winpoints = 2,&lt;br /&gt;
			tiepoints = 1,&lt;br /&gt;
            points = &amp;#039;&amp;#039;,&lt;br /&gt;
            gamesplayed = &amp;#039;&amp;#039;,&lt;br /&gt;
        }&lt;br /&gt;
        returnData.cIndicesRead = 6&lt;br /&gt;
        &lt;br /&gt;
        teamInfo.gamesplayed = teamInfo.wins + teamInfo.losses + teamInfo.ties&lt;br /&gt;
        &lt;br /&gt;
        teamInfo.points = (teamInfo.winpoints*teamInfo.wins) + (teamInfo.tiepoints*teamInfo.ties)&lt;br /&gt;
&lt;br /&gt;
        return teamInfo&lt;br /&gt;
    end,  -- function readTeamInfo.default()&lt;br /&gt;
&lt;br /&gt;
}  -- readTeamInfo object&lt;br /&gt;
&lt;br /&gt;
local generateTableHeader = {&lt;br /&gt;
    default = function(tableHeaderInfo)&lt;br /&gt;
        return&lt;br /&gt;
&amp;#039;{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;&amp;quot; style=&amp;quot;text-align:center;&amp;quot;\&lt;br /&gt;
|+ [[&amp;#039; .. tableHeaderInfo.divisionLink.. &amp;#039;|&amp;#039; .. tableHeaderInfo.division .. &amp;#039;]]&amp;#039; ..tableHeaderInfo.source.. &amp;#039;\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Position&amp;quot;&amp;gt;Pos&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
! width=190 | Team &amp;#039; .. tableHeaderInfo.navbarText .. &amp;#039;\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Games played&amp;quot;&amp;gt;GP&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Won&amp;quot;&amp;gt;W&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Lost&amp;quot;&amp;gt;L&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Ties&amp;quot;&amp;gt;T&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Lost in overtime&amp;quot;&amp;gt;OTL&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Regulation + Overtime wins&amp;quot;&amp;gt;ROW&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Goals for&amp;quot;&amp;gt;GF&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Goals for&amp;quot;&amp;gt;GA&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Goal difference&amp;quot;&amp;gt;GD&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Points&amp;quot;&amp;gt;Pts&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
&amp;#039;&lt;br /&gt;
end,  -- function generateTableHeader.default()&lt;br /&gt;
&lt;br /&gt;
	current = function(tableHeaderInfo)&lt;br /&gt;
        return&lt;br /&gt;
&amp;#039;{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;&amp;quot; style=&amp;quot;text-align:center;&amp;quot;\&lt;br /&gt;
|+ [[&amp;#039; .. tableHeaderInfo.divisionLink.. &amp;#039;|&amp;#039; .. tableHeaderInfo.division .. &amp;#039;]]\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Position&amp;quot;&amp;gt;Pos&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
! width=190 | Team &amp;#039; .. tableHeaderInfo.navbarText .. &amp;#039;\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Games played&amp;quot;&amp;gt;GP&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Won&amp;quot;&amp;gt;W&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Lost&amp;quot;&amp;gt;L&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Lost in overtime&amp;quot;&amp;gt;OTL&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Regulation + Overtime wins&amp;quot;&amp;gt;ROW&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Goals for&amp;quot;&amp;gt;GF&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Goals for&amp;quot;&amp;gt;GA&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Goal difference&amp;quot;&amp;gt;GD&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Points&amp;quot;&amp;gt;Pts&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
&amp;#039;&lt;br /&gt;
end,&lt;br /&gt;
&lt;br /&gt;
    winsloss = function(tableHeaderInfo)&lt;br /&gt;
        return&lt;br /&gt;
&amp;#039;{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;&amp;quot; style=&amp;quot;text-align:center;&amp;quot;\&lt;br /&gt;
|+ [[&amp;#039; .. tableHeaderInfo.divisionLink.. &amp;#039;|&amp;#039; .. tableHeaderInfo.division .. &amp;#039;]]\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Position&amp;quot;&amp;gt;Pos&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
! width=190 | Team &amp;#039; .. tableHeaderInfo.navbarText .. &amp;#039;\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Games played&amp;quot;&amp;gt;GP&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Won&amp;quot;&amp;gt;W&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Lost&amp;quot;&amp;gt;L&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Goals for&amp;quot;&amp;gt;GF&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Goals for&amp;quot;&amp;gt;GA&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Goal difference&amp;quot;&amp;gt;GD&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Points&amp;quot;&amp;gt;Pts&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
&amp;#039;&lt;br /&gt;
end,  -- function generateTableHeader.winloss()&lt;br /&gt;
&lt;br /&gt;
    WLT = function(tableHeaderInfo)&lt;br /&gt;
        return&lt;br /&gt;
&amp;#039;{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;&amp;quot; style=&amp;quot;text-align:center;&amp;quot;\&lt;br /&gt;
|+ [[&amp;#039; .. tableHeaderInfo.divisionLink.. &amp;#039;|&amp;#039; .. tableHeaderInfo.division .. &amp;#039;]]\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Position&amp;quot;&amp;gt;Pos&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
! width=190 | Team &amp;#039; .. tableHeaderInfo.navbarText .. &amp;#039;\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Games played&amp;quot;&amp;gt;GP&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Won&amp;quot;&amp;gt;W&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Lost&amp;quot;&amp;gt;L&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Ties&amp;quot;&amp;gt;T&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Goals for&amp;quot;&amp;gt;GF&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Goals for&amp;quot;&amp;gt;GA&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Goal difference&amp;quot;&amp;gt;GD&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
! width=32 | &amp;lt;abbr title=&amp;quot;Points&amp;quot;&amp;gt;Pts&amp;lt;/abbr&amp;gt;\&lt;br /&gt;
&amp;#039;&lt;br /&gt;
end,  -- function generateTableHeader.WLT()&lt;br /&gt;
	&lt;br /&gt;
}  -- generateTableHeader object&lt;br /&gt;
&lt;br /&gt;
local generateTeamRow = {&lt;br /&gt;
    default = function(teamRowInfo, teamInfo)&lt;br /&gt;
        return&lt;br /&gt;
&amp;#039;|-&amp;#039; .. teamRowInfo.rowStyle .. &amp;#039;\&lt;br /&gt;
|| &amp;#039; .. teamRowInfo.position ..&amp;#039;\&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | &amp;#039; .. teamRowInfo.statusText .. &amp;#039;[[&amp;#039; .. teamRowInfo.teamSeasonPage .. &amp;#039;|&amp;#039; .. teamInfo.name .. &amp;#039;]]\&lt;br /&gt;
|| &amp;#039; .. teamInfo.gamesplayed .. &amp;#039;\&lt;br /&gt;
|| &amp;#039; .. teamInfo.wins .. &amp;#039;\&lt;br /&gt;
|| &amp;#039; .. teamInfo.losses .. &amp;#039;\&lt;br /&gt;
|| &amp;#039; .. teamInfo.ties ..&amp;#039;\&lt;br /&gt;
|| &amp;#039; .. teamInfo.otlosses ..&amp;#039;\&lt;br /&gt;
|| &amp;#039; .. teamInfo.row ..&amp;#039;\&lt;br /&gt;
|| &amp;#039; .. teamInfo.gf .. &amp;#039;\&lt;br /&gt;
|| &amp;#039; .. teamInfo.ga .. &amp;#039;\&lt;br /&gt;
|| &amp;#039; .. teamRowInfo.goaldiff ..&amp;#039;\&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | &amp;#039; .. teamInfo.points ..&amp;#039;\n&amp;#039;&lt;br /&gt;
&lt;br /&gt;
end,  -- function generateTeamRow.default()&lt;br /&gt;
&lt;br /&gt;
    current = function(teamRowInfo, teamInfo)&lt;br /&gt;
        return&lt;br /&gt;
&amp;#039;|-&amp;#039; .. teamRowInfo.rowStyle .. &amp;#039;\&lt;br /&gt;
|| &amp;#039; .. teamRowInfo.position ..&amp;#039;\&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | &amp;#039; .. teamRowInfo.statusText .. &amp;#039;[[&amp;#039; .. teamRowInfo.teamSeasonPage .. &amp;#039;|&amp;#039; .. teamInfo.name .. &amp;#039;]]\&lt;br /&gt;
|| &amp;#039; .. teamInfo.gamesplayed .. &amp;#039;\&lt;br /&gt;
|| &amp;#039; .. teamInfo.wins .. &amp;#039;\&lt;br /&gt;
|| &amp;#039; .. teamInfo.losses .. &amp;#039;\&lt;br /&gt;
|| &amp;#039; .. teamInfo.otlosses ..&amp;#039;\&lt;br /&gt;
|| &amp;#039; .. teamInfo.row ..&amp;#039;\&lt;br /&gt;
|| &amp;#039; .. teamInfo.gf .. &amp;#039;\&lt;br /&gt;
|| &amp;#039; .. teamInfo.ga .. &amp;#039;\&lt;br /&gt;
|| &amp;#039; .. teamRowInfo.goaldiff ..&amp;#039;\&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | &amp;#039; .. teamInfo.points ..&amp;#039;\n&amp;#039;&lt;br /&gt;
&lt;br /&gt;
end,&lt;br /&gt;
&lt;br /&gt;
    winsloss = function(teamRowInfo, teamInfo)&lt;br /&gt;
        return&lt;br /&gt;
&amp;#039;|-&amp;#039; .. teamRowInfo.rowStyle .. &amp;#039;\&lt;br /&gt;
|| &amp;#039; .. teamRowInfo.position ..&amp;#039;\&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | &amp;#039; .. teamRowInfo.statusText .. &amp;#039;[[&amp;#039; .. teamRowInfo.teamSeasonPage .. &amp;#039;|&amp;#039; .. teamInfo.name .. &amp;#039;]]\&lt;br /&gt;
|| &amp;#039; .. teamInfo.gamesplayed .. &amp;#039;\&lt;br /&gt;
|| &amp;#039; .. teamInfo.wins .. &amp;#039;\&lt;br /&gt;
|| &amp;#039; .. teamInfo.losses .. &amp;#039;\&lt;br /&gt;
|| &amp;#039; .. teamInfo.gf .. &amp;#039;\&lt;br /&gt;
|| &amp;#039; .. teamInfo.ga .. &amp;#039;\&lt;br /&gt;
|| &amp;#039; .. teamRowInfo.goaldiff ..&amp;#039;\&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | &amp;#039; .. teamInfo.points ..&amp;#039;\n&amp;#039;&lt;br /&gt;
&lt;br /&gt;
end,  -- function generateTeamRow.default()&lt;br /&gt;
&lt;br /&gt;
    WLT = function(teamRowInfo, teamInfo)&lt;br /&gt;
        return&lt;br /&gt;
&amp;#039;|-&amp;#039; .. teamRowInfo.rowStyle .. &amp;#039;\&lt;br /&gt;
|| &amp;#039; .. teamRowInfo.position ..&amp;#039;\&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | &amp;#039; .. teamRowInfo.statusText .. &amp;#039;[[&amp;#039; .. teamRowInfo.teamSeasonPage .. &amp;#039;|&amp;#039; .. teamInfo.name .. &amp;#039;]]\&lt;br /&gt;
|| &amp;#039; .. teamInfo.gamesplayed .. &amp;#039;\&lt;br /&gt;
|| &amp;#039; .. teamInfo.wins .. &amp;#039;\&lt;br /&gt;
|| &amp;#039; .. teamInfo.losses .. &amp;#039;\&lt;br /&gt;
|| &amp;#039; .. teamInfo.ties .. &amp;#039;\&lt;br /&gt;
|| &amp;#039; .. teamInfo.gf .. &amp;#039;\&lt;br /&gt;
|| &amp;#039; .. teamInfo.ga .. &amp;#039;\&lt;br /&gt;
|| &amp;#039; .. teamRowInfo.goaldiff ..&amp;#039;\&lt;br /&gt;
| style=&amp;quot;font-weight:bold;&amp;quot; | &amp;#039; .. teamInfo.points ..&amp;#039;\n&amp;#039;&lt;br /&gt;
&lt;br /&gt;
end,  -- function generateTeamRow.default()&lt;br /&gt;
&lt;br /&gt;
}   -- generateTeamRow object&lt;br /&gt;
&lt;br /&gt;
local function parsestatus_list(status_listArg, status_list)&lt;br /&gt;
    local statusList = mw.text.split(status_listArg, &amp;#039;%s*,%s*&amp;#039;)&lt;br /&gt;
    if (#statusList == 0) then&lt;br /&gt;
        return&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    for idx, status in ipairs(statusList) do&lt;br /&gt;
        local statusData = mw.text.split(status, &amp;#039;%s*:%s*&amp;#039;)&lt;br /&gt;
        if (#statusData &amp;gt;= 2) then&lt;br /&gt;
            local statusNumber = mw.text.trim(statusData[1])&lt;br /&gt;
            local team = mw.text.trim(statusData[2])&lt;br /&gt;
            status_list[statusNumber] = team&lt;br /&gt;
            status_list[team] = statusNumber&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
end  -- function parsestatus_list()&lt;br /&gt;
&lt;br /&gt;
local function parseHighlightArg(highlightArg, teamsToHighlight)&lt;br /&gt;
    local teamList = mw.text.split(highlightArg, &amp;#039;%s*,%s*&amp;#039;)&lt;br /&gt;
    if (#teamList == 0) then&lt;br /&gt;
        return&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    for idx, team in ipairs(teamList) do&lt;br /&gt;
        teamsToHighlight[mw.text.trim(team)] = true&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
end  -- function parseHighlightArg&lt;br /&gt;
&lt;br /&gt;
local function parseTeamLinks(teamLinksArg, linkForTeam)&lt;br /&gt;
    local teamList = mw.text.split(teamLinksArg, &amp;#039;%s*,%s*&amp;#039;)&lt;br /&gt;
    if (#teamList == 0) then&lt;br /&gt;
        return&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    for idx, teamLinkInfo in ipairs(teamList) do&lt;br /&gt;
        local teamData = mw.text.split(teamLinkInfo, &amp;#039;%s*:%s*&amp;#039;)&lt;br /&gt;
        if (#teamData &amp;gt;= 2) then&lt;br /&gt;
            local team = mw.text.trim(teamData[1])&lt;br /&gt;
            local teamLink = mw.text.trim(teamData[2])&lt;br /&gt;
            linkForTeam[team] = teamLink&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
end  -- function parseTeamLinks&lt;br /&gt;
&lt;br /&gt;
function me.generateStandingsTable(frame)&lt;br /&gt;
    local inputFormat = &amp;#039;default&amp;#039;&lt;br /&gt;
    if (frame.args.input ~= nil) then&lt;br /&gt;
        local inputArg = mw.text.trim(frame.args.input)&lt;br /&gt;
        if (inputArg == &amp;#039;current&amp;#039;) then&lt;br /&gt;
            inputFormat = &amp;#039;current&amp;#039;&lt;br /&gt;
        end&lt;br /&gt;
        if (inputArg == &amp;#039;winsloss&amp;#039;) then&lt;br /&gt;
        	inputFormat = &amp;#039;winsloss&amp;#039;&lt;br /&gt;
        end&lt;br /&gt;
        if (inputArg == &amp;#039;WLT&amp;#039;) then&lt;br /&gt;
        	inputFormat = &amp;#039;WLT&amp;#039;&lt;br /&gt;
    	end&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local templateName = nil&lt;br /&gt;
    if (frame.args.template_name ~= nil) then&lt;br /&gt;
        templateName = frame.args.template_name&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local outputFormat = defaultOutputForInput[inputFormat]&lt;br /&gt;
    local fDisplayNavbar = true&lt;br /&gt;
    local fDisplayTies = true&lt;br /&gt;
    if (frame.args.output ~= nil) then&lt;br /&gt;
        local outputArg = mw.text.trim(frame.args.output)&lt;br /&gt;
        if (outputArg == &amp;#039;current&amp;#039;) then&lt;br /&gt;
            outputFormat = &amp;#039;current&amp;#039;&lt;br /&gt;
            fDisplayTies = false&lt;br /&gt;
        end&lt;br /&gt;
        if (outputArg == &amp;#039;winsloss&amp;#039;) then&lt;br /&gt;
            outputFormat = &amp;#039;winsloss&amp;#039;&lt;br /&gt;
        end&lt;br /&gt;
        if (outputArg == &amp;#039;WLT&amp;#039;) then&lt;br /&gt;
        	outputFormat = &amp;#039;WLT&amp;#039;&lt;br /&gt;
    	end&lt;br /&gt;
    	&lt;br /&gt;
	end&lt;br /&gt;
	&lt;br /&gt;
    local year = mw.text.trim(frame.args.year or &amp;#039;&amp;#039;)&lt;br /&gt;
    local division = mw.text.trim(frame.args.division or &amp;#039;&amp;#039;)&lt;br /&gt;
    local divisionLink = mw.text.trim(frame.args.division_link or division)&lt;br /&gt;
    local source = mw.text.trim(frame.args.source or &amp;#039;&amp;#039;)&lt;br /&gt;
&lt;br /&gt;
    local statusInfo = {}&lt;br /&gt;
    if (frame.args.status_list ~= nil) then&lt;br /&gt;
        parsestatus_list(frame.args.status_list, statusInfo)&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local teamsToHighlight = {}&lt;br /&gt;
    if (frame.args.highlight ~= nil) then&lt;br /&gt;
        parseHighlightArg(frame.args.highlight, teamsToHighlight)&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local linkForTeam = {}&lt;br /&gt;
    if (frame.args.team_links ~= nil) then&lt;br /&gt;
        parseTeamLinks(frame.args.team_links, linkForTeam)&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local listOfTeams = {};&lt;br /&gt;
    local currentArgIdx = 1;&lt;br /&gt;
&lt;br /&gt;
    while (frame.args[currentArgIdx] ~= nil) do&lt;br /&gt;
        local returnData = { }&lt;br /&gt;
        local teamInfo = readTeamInfo[inputFormat](frame.args, currentArgIdx, returnData);&lt;br /&gt;
        if (teamInfo == nil) then&lt;br /&gt;
            break&lt;br /&gt;
        end&lt;br /&gt;
        if (linkForTeam[teamInfo.name] ~= nil) then&lt;br /&gt;
            teamInfo.teamLink = linkForTeam[teamInfo.name]&lt;br /&gt;
        else&lt;br /&gt;
            teamInfo.teamLink = teamInfo.name&lt;br /&gt;
        end&lt;br /&gt;
        table.insert(listOfTeams, teamInfo)&lt;br /&gt;
        currentArgIdx = currentArgIdx + returnData.cIndicesRead&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    if (#listOfTeams == 0) then&lt;br /&gt;
        return &amp;#039;&amp;#039;&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    local outputBuffer = { }&lt;br /&gt;
    local t_footer = { }&lt;br /&gt;
&lt;br /&gt;
    local tableHeaderInfo = {&lt;br /&gt;
        division = division,&lt;br /&gt;
        divisionLink = divisionLink,&lt;br /&gt;
        source = source,&lt;br /&gt;
    }&lt;br /&gt;
&lt;br /&gt;
    if (fDisplayNavbar) then&lt;br /&gt;
        local divisionForNavbox = division&lt;br /&gt;
        if (nhlData.abbreviationForDivision[division] ~= nil) then&lt;br /&gt;
            divisionForNavbox = nhlData.abbreviationForDivision[division]&lt;br /&gt;
        end&lt;br /&gt;
&lt;br /&gt;
        local standingsPage&lt;br /&gt;
        if (templateName ~= nil) then&lt;br /&gt;
            standingsPage = templateName&lt;br /&gt;
        else&lt;br /&gt;
            standingsPage = year .. &amp;#039; &amp;#039; .. divisionForNavbox .. &amp;#039; standings&amp;#039;&lt;br /&gt;
        end&lt;br /&gt;
        tableHeaderInfo.navbarText =&lt;br /&gt;
            Navbar.navbar({&lt;br /&gt;
                standingsPage,&lt;br /&gt;
                mini = 1,&lt;br /&gt;
                style = &amp;#039;float:right;&amp;#039;,&lt;br /&gt;
            })&lt;br /&gt;
       &lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    table.insert(outputBuffer,&lt;br /&gt;
        generateTableHeader[outputFormat](tableHeaderInfo)&lt;br /&gt;
    )&lt;br /&gt;
&lt;br /&gt;
    local leadingHalfGames = nil;&lt;br /&gt;
&lt;br /&gt;
    for idx, teamInfo in ipairs(listOfTeams) do&lt;br /&gt;
        local teamRowInfo = {&lt;br /&gt;
            teamSeasonPage = year .. &amp;#039; &amp;#039; .. teamInfo.teamLink .. &amp;#039; season&amp;#039;,&lt;br /&gt;
            statusText = &amp;#039;&amp;#039;,&lt;br /&gt;
            rowStyle = &amp;#039;&amp;#039;,&lt;br /&gt;
            position = idx,&lt;br /&gt;
            goaldiff = &amp;#039;&amp;#039;,&lt;br /&gt;
            winpoints = 2,&lt;br /&gt;
            tiepoints = 1,&lt;br /&gt;
            otlpoints = 1,&lt;br /&gt;
        }&lt;br /&gt;
        &lt;br /&gt;
        teamRowInfo.goaldiff = teamInfo.gf - teamInfo.ga&lt;br /&gt;
        if teamRowInfo.goaldiff&amp;gt;0 then&lt;br /&gt;
        	teamRowInfo.goaldiff=&amp;#039;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;+&amp;#039;..teamRowInfo.goaldiff..&amp;#039;&amp;lt;/span&amp;gt;&amp;#039;&lt;br /&gt;
    	elseif teamRowInfo.goaldiff&amp;lt;0 then&lt;br /&gt;
    		teamRowInfo.goaldiff=teamRowInfo.goaldiff*-1&lt;br /&gt;
    		teamRowInfo.goaldiff=&amp;#039;&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&amp;amp;minus;&amp;#039;..teamRowInfo.goaldiff..&amp;#039;&amp;lt;/span&amp;gt;&amp;#039;&lt;br /&gt;
		end&lt;br /&gt;
		&lt;br /&gt;
        if (statusInfo[teamInfo.name] ~= nil) then&lt;br /&gt;
            teamRowInfo.statusText = &amp;#039;&amp;lt;span style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&amp;#039; .. string.lower(statusInfo[teamInfo.name]) .. &amp;#039; –&amp;lt;/span&amp;gt; &amp;#039;&lt;br /&gt;
            --teamRowInfo.rowStyle = &amp;#039; style=&amp;quot;background:#CCFFCC&amp;quot;&amp;#039;&lt;br /&gt;
        end&lt;br /&gt;
&lt;br /&gt;
        if (teamsToHighlight[teamInfo.name]) then&lt;br /&gt;
            teamRowInfo.rowStyle =  &amp;#039; style=&amp;quot;background:#CCFFCC;font-weight:bold;&amp;quot;&amp;#039;&lt;br /&gt;
        end&lt;br /&gt;
&lt;br /&gt;
        table.insert(outputBuffer,&lt;br /&gt;
            generateTeamRow[outputFormat](teamRowInfo, teamInfo)&lt;br /&gt;
        )&lt;br /&gt;
&lt;br /&gt;
    end  -- end of looping over listOfTeams&lt;br /&gt;
&lt;br /&gt;
    table.insert(outputBuffer, &amp;#039;|}\n&amp;#039;)&lt;br /&gt;
    &lt;br /&gt;
    local update = mw.text.trim(frame.args.update or &amp;#039;unknown&amp;#039;)&lt;br /&gt;
    local start_date = mw.text.trim(frame.args.start_date or &amp;#039;unknown&amp;#039;)&lt;br /&gt;
    &lt;br /&gt;
    --local source = mw.text.trim(frame.args.source or &amp;#039;&amp;#039;)&lt;br /&gt;
    &lt;br /&gt;
    if (source ~= nil) then&lt;br /&gt;
    	source = source&lt;br /&gt;
	else&lt;br /&gt;
		source = &amp;#039;&amp;#039;&lt;br /&gt;
	end&lt;br /&gt;
	&lt;br /&gt;
	local matches_text = mw.text.trim(frame.args.matches_text or &amp;#039;games&amp;#039;)&lt;br /&gt;
	if string.lower(update)==&amp;#039;complete&amp;#039; then&lt;br /&gt;
		table.insert(t_footer,&amp;#039;Final standings.&amp;#039;..tableHeaderInfo.source..&amp;#039;&amp;#039;)&lt;br /&gt;
	elseif update==&amp;#039;&amp;#039; then&lt;br /&gt;
		-- Empty&lt;br /&gt;
		table.insert(t_footer,&amp;#039;Source&amp;#039;..tableHeaderInfo.source..&amp;#039;&amp;#039;)&lt;br /&gt;
	elseif update==&amp;#039;future&amp;#039; then&lt;br /&gt;
		-- Future start date&lt;br /&gt;
		table.insert(t_footer,&amp;#039;First &amp;#039;..matches_text..&amp;#039; will be played on &amp;#039;..start_date..&amp;#039;. &amp;#039;)&lt;br /&gt;
	else&lt;br /&gt;
		table.insert(t_footer,&amp;#039;Updated to &amp;#039;..matches_text..&amp;#039; played on &amp;#039;..update..&amp;#039;.&amp;#039;..tableHeaderInfo.source..&amp;#039;&amp;#039;)&lt;br /&gt;
	end&lt;br /&gt;
	&lt;br /&gt;
    return table.concat(outputBuffer), table.concat(t_footer)&lt;br /&gt;
&lt;br /&gt;
end  -- function me.generateStandingsTable()&lt;br /&gt;
&lt;br /&gt;
function me.generateStandingsTable_fromTemplate(frame)&lt;br /&gt;
    return me.generateStandingsTable(frame:getParent())&lt;br /&gt;
end  -- function me.generateStandingsTable_fromTemplate()&lt;br /&gt;
&lt;br /&gt;
return me&lt;/div&gt;</summary>
		<author><name>imported&gt;B2project</name></author>
	</entry>
</feed>