<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-GB">
	<id>https://stockhub.co/index.php?action=history&amp;feed=atom&amp;title=Module%3ASports_table%2FCustom</id>
	<title>Module:Sports table/Custom - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://stockhub.co/index.php?action=history&amp;feed=atom&amp;title=Module%3ASports_table%2FCustom"/>
	<link rel="alternate" type="text/html" href="https://stockhub.co/index.php?title=Module:Sports_table/Custom&amp;action=history"/>
	<updated>2026-04-17T02:47:02Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.5</generator>
	<entry>
		<id>https://stockhub.co/index.php?title=Module:Sports_table/Custom&amp;diff=146978&amp;oldid=prev</id>
		<title>imported&gt;Frietjes: import &quot;adjust_points&quot; feature from WDL</title>
		<link rel="alternate" type="text/html" href="https://stockhub.co/index.php?title=Module:Sports_table/Custom&amp;diff=146978&amp;oldid=prev"/>
		<updated>2022-11-07T23:39:09Z</updated>

		<summary type="html">&lt;p&gt;import &amp;quot;adjust_points&amp;quot; feature from WDL&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;-- Style for sports tables with custom columns&lt;br /&gt;
local pp = {}&lt;br /&gt;
&lt;br /&gt;
function pp.get_col_styles(Args)&lt;br /&gt;
	-- Load relevant modules&lt;br /&gt;
	local yesno = require(&amp;#039;Module:Yesno&amp;#039;)&lt;br /&gt;
&lt;br /&gt;
	local col_style = {}&lt;br /&gt;
	local num_cols = 1&lt;br /&gt;
	-- Default styles&lt;br /&gt;
	local default_style = Args[&amp;#039;default_style&amp;#039;] or &amp;#039;&amp;#039;&lt;br /&gt;
	if default_style:match(&amp;#039;^([Ww][Dd]?[Ll])&amp;#039;) then&lt;br /&gt;
		-- Backwards compatibility with WDL&lt;br /&gt;
		if not yesno(Args[&amp;#039;hide_played&amp;#039;] or &amp;#039;no&amp;#039;) then&lt;br /&gt;
			col_style[num_cols] = &amp;#039;pld&amp;#039;&lt;br /&gt;
			num_cols = num_cols +1&lt;br /&gt;
		end&lt;br /&gt;
		if yesno(Args[&amp;#039;show_win&amp;#039;] or &amp;#039;yes&amp;#039;) then&lt;br /&gt;
			col_style[num_cols] = &amp;#039;w&amp;#039;&lt;br /&gt;
			num_cols = num_cols +1&lt;br /&gt;
		end&lt;br /&gt;
		local loss_first = yesno(Args[&amp;#039;loss_before_draw&amp;#039;] or Args[&amp;#039;loss_before_tie&amp;#039;] or false)&lt;br /&gt;
		if loss_first and yesno(Args[&amp;#039;show_loss&amp;#039;] or &amp;#039;yes&amp;#039;) then&lt;br /&gt;
			col_style[num_cols] = &amp;#039;l&amp;#039;&lt;br /&gt;
			num_cols = num_cols +1&lt;br /&gt;
		end&lt;br /&gt;
		if yesno(Args[&amp;#039;show_draw&amp;#039;] or default_style:match(&amp;#039;^[Ww]([Dd])[Ll]&amp;#039;)~=nil) then&lt;br /&gt;
			col_style[num_cols] = &amp;#039;d&amp;#039;&lt;br /&gt;
			num_cols = num_cols +1&lt;br /&gt;
		end&lt;br /&gt;
		if (not loss_first) and yesno(Args[&amp;#039;show_loss&amp;#039;] or &amp;#039;yes&amp;#039;) then&lt;br /&gt;
			col_style[num_cols] = &amp;#039;l&amp;#039;&lt;br /&gt;
			num_cols = num_cols +1&lt;br /&gt;
		end&lt;br /&gt;
		local fa_letter = string.lower(Args[&amp;#039;for_against_style&amp;#039;] or &amp;#039;&amp;#039;)&lt;br /&gt;
		if fa_letter ~= &amp;#039;&amp;#039; then&lt;br /&gt;
			if fa_letter==&amp;#039;game&amp;#039; or fa_letter==&amp;#039;games&amp;#039; then&lt;br /&gt;
				fa_letter = &amp;#039;game&amp;#039;&lt;br /&gt;
			elseif fa_letter == &amp;#039;none&amp;#039; then&lt;br /&gt;
				fa_letter = nil&lt;br /&gt;
			else&lt;br /&gt;
				fa_letter = fa_letter:match(&amp;#039;^(%a).*&amp;#039;)&lt;br /&gt;
			end&lt;br /&gt;
		else&lt;br /&gt;
			fa_letter = default_style:match(&amp;#039;^[Ww][Dd]?[Ll](%a)fa&amp;#039;)&lt;br /&gt;
					or default_style:match(&amp;#039;^[Ww][Dd]?[Ll](%a)diff&amp;#039;)&lt;br /&gt;
		end&lt;br /&gt;
		if fa_letter ~= nil then&lt;br /&gt;
			local fa_word_sing, fa_word_plur&lt;br /&gt;
			if fa_letter == &amp;#039;game&amp;#039; then&lt;br /&gt;
				fa_letter = &amp;#039;g&amp;#039;&lt;br /&gt;
				fa_word_sing = &amp;#039;Game&amp;#039;&lt;br /&gt;
				fa_word_plur = &amp;#039;Games&amp;#039;&lt;br /&gt;
			elseif fa_letter == &amp;#039;f&amp;#039; then&lt;br /&gt;
				fa_word_sing = &amp;#039;Frame&amp;#039;&lt;br /&gt;
				fa_word_plur = &amp;#039;Frames&amp;#039;&lt;br /&gt;
			elseif fa_letter == &amp;#039;m&amp;#039; then&lt;br /&gt;
				fa_word_sing = &amp;#039;Match&amp;#039;&lt;br /&gt;
				fa_word_plur = &amp;#039;Matches&amp;#039;&lt;br /&gt;
			elseif fa_letter == &amp;#039;p&amp;#039; then&lt;br /&gt;
				fa_word_sing = &amp;#039;Point&amp;#039;&lt;br /&gt;
				fa_word_plur = &amp;#039;Points&amp;#039;&lt;br /&gt;
			elseif fa_letter == &amp;#039;r&amp;#039; then&lt;br /&gt;
				fa_word_sing = &amp;#039;Run&amp;#039;&lt;br /&gt;
				fa_word_plur = &amp;#039;Runs&amp;#039;&lt;br /&gt;
			elseif fa_letter == &amp;#039;s&amp;#039; then&lt;br /&gt;
				fa_word_sing = &amp;#039;Set&amp;#039;&lt;br /&gt;
				fa_word_plur = &amp;#039;Sets&amp;#039;&lt;br /&gt;
			else&lt;br /&gt;
				fa_letter = &amp;#039;g&amp;#039;&lt;br /&gt;
				fa_word_sing = &amp;#039;Goal&amp;#039;&lt;br /&gt;
				fa_word_plur = &amp;#039;Goals&amp;#039;&lt;br /&gt;
			end&lt;br /&gt;
			col_style[num_cols] = fa_letter..&amp;#039;f&amp;#039;&lt;br /&gt;
			col_style[num_cols+1] = fa_letter..&amp;#039;a&amp;#039;&lt;br /&gt;
			col_style[num_cols+2] = &amp;#039;diff_&amp;#039;..fa_letter..&amp;#039;f_&amp;#039;..fa_letter..&amp;#039;a&amp;#039;&lt;br /&gt;
			fa_letter = string.upper(fa_letter)&lt;br /&gt;
			Args[&amp;#039;col_header&amp;#039;..num_cols] = Args[&amp;#039;col_header&amp;#039;..num_cols] or&lt;br /&gt;
					&amp;#039;&amp;lt;abbr title=&amp;quot;&amp;#039;..fa_word_plur..&amp;#039; for&amp;quot;&amp;gt;&amp;#039;..fa_letter..&amp;#039;F&amp;lt;/abbr&amp;gt;&amp;#039;&lt;br /&gt;
			num_cols = num_cols + 1&lt;br /&gt;
			Args[&amp;#039;col_header&amp;#039;..num_cols] = Args[&amp;#039;col_header&amp;#039;..num_cols] or&lt;br /&gt;
					&amp;#039;&amp;lt;abbr title=&amp;quot;&amp;#039;..fa_word_plur..&amp;#039; against&amp;quot;&amp;gt;&amp;#039;..fa_letter..&amp;#039;A&amp;lt;/abbr&amp;gt;&amp;#039;&lt;br /&gt;
			num_cols = num_cols + 1&lt;br /&gt;
			Args[&amp;#039;col_header&amp;#039;..num_cols] = Args[&amp;#039;col_header&amp;#039;..num_cols] or&lt;br /&gt;
					&amp;#039;&amp;lt;abbr title=&amp;quot;&amp;#039;..fa_word_sing..&amp;#039; difference&amp;quot;&amp;gt;&amp;#039;..fa_letter..&amp;#039;D&amp;lt;/abbr&amp;gt;&amp;#039;&lt;br /&gt;
			num_cols = num_cols + 1&lt;br /&gt;
		end&lt;br /&gt;
		col_style[num_cols] = &amp;#039;pts&amp;#039;&lt;br /&gt;
		col_style[&amp;#039;ranking_col&amp;#039;] = num_cols&lt;br /&gt;
	end&lt;br /&gt;
	-- Number of columns and custom column styles&lt;br /&gt;
	num_cols = tonumber(Args[&amp;#039;num_cols&amp;#039;]) or num_cols&lt;br /&gt;
	for cc=1,num_cols do&lt;br /&gt;
		col_style[cc] = Args[&amp;#039;colstyle&amp;#039;..cc] or col_style[cc] or &amp;#039;&amp;#039;&lt;br /&gt;
		col_style[cc] = string.lower(col_style[cc])&lt;br /&gt;
	end&lt;br /&gt;
	-- Store num_cols so it may be returned&lt;br /&gt;
	col_style[&amp;#039;num_cols&amp;#039;] = num_cols&lt;br /&gt;
	return col_style&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function pp.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt)&lt;br /&gt;
	-- Load relevant modules&lt;br /&gt;
	local yesno = require(&amp;#039;Module:Yesno&amp;#039;)&lt;br /&gt;
&lt;br /&gt;
	-- Create table header&lt;br /&gt;
	local sort_text = yesno(Args[&amp;#039;sortable_table&amp;#039;] or &amp;#039;no&amp;#039;) and &amp;#039; sortable&amp;#039; or &amp;#039;&amp;#039;&lt;br /&gt;
	table.insert(t,&amp;#039;{| class=&amp;quot;wikitable&amp;#039;..sort_text..&amp;#039;&amp;quot; style=&amp;quot;text-align:center;&amp;quot;\n&amp;#039;)            			-- Open table&lt;br /&gt;
	-- Table title&lt;br /&gt;
	if Args[&amp;#039;title&amp;#039;] or Args[&amp;#039;table_header&amp;#039;] then&lt;br /&gt;
		table.insert(t,&amp;#039;|+ &amp;#039; .. (Args[&amp;#039;title&amp;#039;] or Args[&amp;#039;table_header&amp;#039;]) .. &amp;#039;\n&amp;#039;)&lt;br /&gt;
	end&lt;br /&gt;
	-- Pre stuff&lt;br /&gt;
	local team_width = Args[&amp;#039;teamwidth&amp;#039;] or &amp;#039;190&amp;#039;&lt;br /&gt;
	local col_style = pp.get_col_styles(Args)&lt;br /&gt;
	local num_cols = col_style[&amp;#039;num_cols&amp;#039;]&lt;br /&gt;
	local ranking_col = tonumber(Args[&amp;#039;ranking_col&amp;#039;]) or col_style[&amp;#039;ranking_col&amp;#039;] or num_cols&lt;br /&gt;
	-- Custom header options&lt;br /&gt;
	local group_head_text = Args[&amp;#039;group_header&amp;#039;] or &amp;#039;&amp;lt;abbr title=&amp;quot;Group&amp;quot;&amp;gt;Grp&amp;lt;/abbr&amp;gt;&amp;#039;&lt;br /&gt;
	local team_head_text = Args[&amp;#039;team_header&amp;#039;] or &amp;#039;Team&amp;#039;&lt;br /&gt;
&lt;br /&gt;
	-- Initialize&lt;br /&gt;
	local tt = {}&lt;br /&gt;
	tt.count = 0 		-- Up by one after every call&lt;br /&gt;
	tt.tab_text = t		-- Actual text&lt;br /&gt;
	-- Actual headers&lt;br /&gt;
	if pos_label ~= nil then&lt;br /&gt;
		tt = p_sub.colhead(tt,28,pos_label)									-- Position col&lt;br /&gt;
	end&lt;br /&gt;
	-- Add group header&lt;br /&gt;
	if full_table and group_col then&lt;br /&gt;
		tt = p_sub.colhead(tt,28,group_head_text)							-- Group col&lt;br /&gt;
	end&lt;br /&gt;
	tt = p_sub.colhead(tt,team_width,team_head_text..VTE_text)				-- Team col&lt;br /&gt;
	for cc=1,num_cols do&lt;br /&gt;
		local stylecc = col_style[cc]&lt;br /&gt;
		local col_width = 28&lt;br /&gt;
		local always_show = (ranking_col == cc)&lt;br /&gt;
		local head_text = &amp;#039;&amp;lt;abbr title=&amp;quot;Column &amp;#039;..cc..&amp;#039;&amp;quot;&amp;gt;&amp;#039;..cc..&amp;#039;&amp;lt;/abbr&amp;gt;&amp;#039;	-- Column cc default&lt;br /&gt;
		-- Column style head text&lt;br /&gt;
		if stylecc == &amp;#039;pld&amp;#039; or stylecc == &amp;#039;played&amp;#039; or stylecc == &amp;#039;match&amp;#039; or stylecc == &amp;#039;matches&amp;#039; then&lt;br /&gt;
			head_text = Args[&amp;#039;pld_header&amp;#039;] or &amp;#039;&amp;lt;abbr title=&amp;quot;Played&amp;quot;&amp;gt;Pld&amp;lt;/abbr&amp;gt;&amp;#039;&lt;br /&gt;
			always_show = true&lt;br /&gt;
		elseif stylecc == &amp;#039;w&amp;#039; or stylecc == &amp;#039;win&amp;#039; or stylecc == &amp;#039;wins&amp;#039; then&lt;br /&gt;
			head_text = &amp;#039;&amp;lt;abbr title=&amp;quot;Won&amp;quot;&amp;gt;W&amp;lt;/abbr&amp;gt;&amp;#039;&lt;br /&gt;
		elseif stylecc == &amp;#039;d&amp;#039; or stylecc == &amp;#039;draw&amp;#039; or stylecc == &amp;#039;draws&amp;#039; then&lt;br /&gt;
			head_text = Args[&amp;#039;draw_header&amp;#039;] or (yesno(Args[&amp;#039;use_tie&amp;#039;] or &amp;#039;no&amp;#039;) and &amp;#039;&amp;lt;abbr title=&amp;quot;Tied&amp;quot;&amp;gt;T&amp;lt;/abbr&amp;gt;&amp;#039;) or &amp;#039;&amp;lt;abbr title=&amp;quot;Drawn&amp;quot;&amp;gt;D&amp;lt;/abbr&amp;gt;&amp;#039;&lt;br /&gt;
		elseif stylecc == &amp;#039;l&amp;#039; or stylecc == &amp;#039;loss&amp;#039; or stylecc == &amp;#039;losses&amp;#039; then&lt;br /&gt;
			head_text = &amp;#039;&amp;lt;abbr title=&amp;quot;Lost&amp;quot;&amp;gt;L&amp;lt;/abbr&amp;gt;&amp;#039;&lt;br /&gt;
		elseif stylecc == &amp;#039;rw&amp;#039; then&lt;br /&gt;
			head_text = Args[&amp;#039;rw_header&amp;#039;] or &amp;#039;&amp;lt;abbr title=&amp;quot;Rounds won&amp;quot;&amp;gt;RW&amp;lt;/abbr&amp;gt;&amp;#039;&lt;br /&gt;
		elseif stylecc == &amp;#039;pts&amp;#039; or stylecc == &amp;#039;points&amp;#039; then&lt;br /&gt;
			head_text = &amp;#039;&amp;lt;abbr title=&amp;quot;Points&amp;quot;&amp;gt;Pts&amp;lt;/abbr&amp;gt;&amp;#039;&lt;br /&gt;
			always_show = true&lt;br /&gt;
		elseif stylecc == &amp;#039;pct&amp;#039; or stylecc == &amp;#039;percentage&amp;#039; then&lt;br /&gt;
			head_text = &amp;#039;&amp;lt;abbr title=&amp;quot;Win percentage&amp;quot;&amp;gt;PCT&amp;lt;/abbr&amp;gt;&amp;#039;&lt;br /&gt;
			always_show = true&lt;br /&gt;
		elseif stylecc == &amp;#039;ppg&amp;#039; then&lt;br /&gt;
			head_text = &amp;#039;&amp;lt;abbr title=&amp;quot;Points per game&amp;quot;&amp;gt;PPG&amp;lt;/abbr&amp;gt;&amp;#039;&lt;br /&gt;
			always_show = true&lt;br /&gt;
		elseif stylecc == &amp;#039;ppga&amp;#039; then&lt;br /&gt;
			head_text = &amp;#039;&amp;lt;abbr title=&amp;quot;Points per game&amp;quot;&amp;gt;PPG&amp;lt;/abbr&amp;gt;&amp;#039;&lt;br /&gt;
			always_show = true&lt;br /&gt;
			col_width = 36&lt;br /&gt;
		elseif stylecc ~= &amp;#039;&amp;#039; and stylecc:len() &amp;lt;= 3 then&lt;br /&gt;
			head_text = string.upper(stylecc)&lt;br /&gt;
		end&lt;br /&gt;
		if full_table or always_show then&lt;br /&gt;
			head_text = Args[&amp;#039;col_header&amp;#039;..cc] or head_text&lt;br /&gt;
			tt = p_sub.colhead(tt,col_width,head_text)&lt;br /&gt;
		end&lt;br /&gt;
	end&lt;br /&gt;
	if full_table then&lt;br /&gt;
		tt.count = tt.count+1&lt;br /&gt;
		table.insert(tt.tab_text,results_header_txt)&lt;br /&gt;
	end&lt;br /&gt;
&lt;br /&gt;
	return tt&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function pp.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show)&lt;br /&gt;
	-- Build the inner parts of individual rows&lt;br /&gt;
	&lt;br /&gt;
	-- Sub-module usage&lt;br /&gt;
	local mm = require(&amp;#039;Module:Math&amp;#039;)&lt;br /&gt;
	local yesno = require(&amp;#039;Module:Yesno&amp;#039;)&lt;br /&gt;
	&lt;br /&gt;
	-- Get custom/default options for in table&lt;br /&gt;
	local col_style = pp.get_col_styles(Args)&lt;br /&gt;
	local num_cols = col_style[&amp;#039;num_cols&amp;#039;]&lt;br /&gt;
	local default_style = Args[&amp;#039;default_style&amp;#039;] or &amp;#039;&amp;#039;&lt;br /&gt;
	local ranking_col = tonumber(Args[&amp;#039;ranking_col&amp;#039;]) or col_style[&amp;#039;ranking_col&amp;#039;] or num_cols&lt;br /&gt;
	local win_points = tonumber(Args[&amp;#039;winpoints&amp;#039;])			or 3&lt;br /&gt;
	local draw_points = tonumber(Args[&amp;#039;drawpoints&amp;#039;])		or 1&lt;br /&gt;
	local loss_points = tonumber(Args[&amp;#039;losspoints&amp;#039;])		or 0&lt;br /&gt;
	local rw_points = tonumber(Args[&amp;#039;rwpoints&amp;#039;])			or 1&lt;br /&gt;
	&lt;br /&gt;
	-- Get some input&lt;br /&gt;
	local wins = tonumber(Args[&amp;#039;win_&amp;#039;..team_code_ii])		or 0&lt;br /&gt;
	local draws = tonumber(Args[&amp;#039;draw_&amp;#039;..team_code_ii])		or 0&lt;br /&gt;
	local losses = tonumber(Args[&amp;#039;loss_&amp;#039;..team_code_ii])	or 0&lt;br /&gt;
	local rw = tonumber(Args[&amp;#039;rw_&amp;#039;..team_code_ii])			or 0&lt;br /&gt;
	local hth_local = yesno(Args[&amp;#039;show_hth&amp;#039;] or &amp;#039;yes&amp;#039;) and Args[&amp;#039;hth_&amp;#039;..team_code_ii] or nil&lt;br /&gt;
	-- Then calculate some values&lt;br /&gt;
	local matches = wins + draws + losses&lt;br /&gt;
	local matches_text = matches&lt;br /&gt;
	if tonumber(Args[&amp;#039;win_&amp;#039;..team_code_ii]) == nil or tonumber(Args[&amp;#039;draw_&amp;#039;..team_code_ii]) == nil or tonumber(Args[&amp;#039;loss_&amp;#039;..team_code_ii]) == nil then&lt;br /&gt;
		matches = tonumber(Args[&amp;#039;matches_&amp;#039;..team_code_ii]) or matches&lt;br /&gt;
		matches_text = Args[&amp;#039;matches_&amp;#039;..team_code_ii] or matches&lt;br /&gt;
	end&lt;br /&gt;
	local s_pts = (tonumber(Args[&amp;#039;adjust_points_&amp;#039;..team_code_ii]) or 0) + (tonumber(Args[&amp;#039;startpoints_&amp;#039;..team_code_ii]) or 0)&lt;br /&gt;
	local points = win_points*wins + draw_points*draws + loss_points*losses + rw_points*rw + s_pts&lt;br /&gt;
	local pct = &amp;#039;&amp;#039; &lt;br /&gt;
	if matches == 0 then &lt;br /&gt;
		-- Escape for zero matches&lt;br /&gt;
		pct = &amp;#039;&amp;amp;mdash;&amp;#039;&lt;br /&gt;
	else&lt;br /&gt;
		pct = mm._precision_format(wins / matches, 3)&lt;br /&gt;
	end&lt;br /&gt;
	local ppg = &amp;#039;&amp;#039;&lt;br /&gt;
	if matches == 0 then &lt;br /&gt;
		-- Escape for zero matches&lt;br /&gt;
		ppg = &amp;#039;&amp;amp;mdash;&amp;#039;&lt;br /&gt;
	else&lt;br /&gt;
		ppg = mm._precision_format(points / matches, 2)&lt;br /&gt;
	end&lt;br /&gt;
	-- Use actual values if wins, draws, and losses are not numeric&lt;br /&gt;
	if (wins == 0 and draws == 0 and losses == 0) then&lt;br /&gt;
		local function numorval(s)&lt;br /&gt;
			return s and ((s == &amp;#039;&amp;#039; and 0) or tonumber(s) or s) or 0&lt;br /&gt;
		end&lt;br /&gt;
		wins = numorval(Args[&amp;#039;win_&amp;#039;..team_code_ii])&lt;br /&gt;
		draws = numorval(Args[&amp;#039;draw_&amp;#039;..team_code_ii])&lt;br /&gt;
		losses = numorval(Args[&amp;#039;loss_&amp;#039;..team_code_ii])&lt;br /&gt;
	end&lt;br /&gt;
	local ppga = &amp;#039;&amp;#039;&lt;br /&gt;
	if matches == 0 then &lt;br /&gt;
		-- Escape for zero matches&lt;br /&gt;
		ppga = &amp;#039;&amp;amp;mdash;&amp;#039;&lt;br /&gt;
	else&lt;br /&gt;
		ppga = mm._precision_format(points / matches, 3)&lt;br /&gt;
	end&lt;br /&gt;
&lt;br /&gt;
	-- Some local vars	&lt;br /&gt;
	local hth_string&lt;br /&gt;
	local tt_return = p_sub.hth(frame,Args,full_table,hth_id_list,hth_local,notes_exist,team_list,team_code_ii,ii_start,ii_end,rand_val)&lt;br /&gt;
	hth_string = tt_return.str&lt;br /&gt;
	hth_id_list = tt_return.list&lt;br /&gt;
	notes_exist = tt_return.notes_exist&lt;br /&gt;
&lt;br /&gt;
	-- Row building&lt;br /&gt;
	for cc=1,num_cols do&lt;br /&gt;
		local stylecc = col_style[cc]&lt;br /&gt;
		local col_fw = ii_fw&lt;br /&gt;
		local always_show = (ranking_col == cc)&lt;br /&gt;
		local cell_data = Args[&amp;#039;default_value&amp;#039;..cc] or &amp;#039;&amp;amp;nbsp;&amp;amp;nbsp;&amp;#039;&lt;br /&gt;
		-- Get data by column style&lt;br /&gt;
		if stylecc == &amp;#039;pld&amp;#039; or stylecc == &amp;#039;played&amp;#039; or stylecc == &amp;#039;match&amp;#039; or stylecc == &amp;#039;matches&amp;#039; then&lt;br /&gt;
			cell_data = matches_text&lt;br /&gt;
			always_show = true&lt;br /&gt;
		elseif stylecc == &amp;#039;w&amp;#039; or stylecc == &amp;#039;win&amp;#039; or stylecc == &amp;#039;wins&amp;#039; then&lt;br /&gt;
			cell_data = wins&lt;br /&gt;
		elseif stylecc == &amp;#039;d&amp;#039; or stylecc == &amp;#039;draw&amp;#039; or stylecc == &amp;#039;draws&amp;#039; then&lt;br /&gt;
			cell_data = draws&lt;br /&gt;
		elseif stylecc == &amp;#039;l&amp;#039; or stylecc == &amp;#039;loss&amp;#039; or stylecc == &amp;#039;losses&amp;#039; then&lt;br /&gt;
			cell_data = losses&lt;br /&gt;
		elseif stylecc == &amp;#039;rw&amp;#039; then&lt;br /&gt;
			cell_data = rw&lt;br /&gt;
		elseif stylecc == &amp;#039;pts&amp;#039; or stylecc == &amp;#039;points&amp;#039; then&lt;br /&gt;
			if points&amp;lt;0 then&lt;br /&gt;
				cell_data = &amp;#039;&amp;amp;minus;&amp;#039;..-points&lt;br /&gt;
			else&lt;br /&gt;
				cell_data = points&lt;br /&gt;
			end&lt;br /&gt;
			always_show = true&lt;br /&gt;
		elseif stylecc == &amp;#039;pct&amp;#039; or stylecc == &amp;#039;percentage&amp;#039; then&lt;br /&gt;
			cell_data = pct&lt;br /&gt;
			always_show = true&lt;br /&gt;
		elseif stylecc == &amp;#039;ppg&amp;#039; then&lt;br /&gt;
			cell_data = ppg&lt;br /&gt;
			always_show = true&lt;br /&gt;
		elseif stylecc == &amp;#039;ppga&amp;#039; then&lt;br /&gt;
			cell_data = ppga&lt;br /&gt;
			always_show = true&lt;br /&gt;
		elseif default_style:match(&amp;#039;^([Ww][Ll])&amp;#039;)&lt;br /&gt;
			and (stylecc == &amp;#039;perc&amp;#039; or stylecc == &amp;#039;percentage&amp;#039; or stylecc == &amp;#039;%&amp;#039;) then&lt;br /&gt;
				if matches == 0 then&lt;br /&gt;
					cell_data = &amp;#039;&amp;amp;mdash;&amp;#039;&lt;br /&gt;
				else&lt;br /&gt;
					cell_data = mm._precision_format(wins / matches, 3)&lt;br /&gt;
					if losses &amp;gt; 0 then&lt;br /&gt;
						-- Drop the leading zero (from the string)&lt;br /&gt;
						cell_data = string.sub(cell_data,2,string.len(cell_data))&lt;br /&gt;
					end&lt;br /&gt;
				end&lt;br /&gt;
		elseif stylecc:match(&amp;#039;^(sum_[^_]*_[^_]*)&amp;#039;)&lt;br /&gt;
			or stylecc:match(&amp;#039;^(diff_[^_]*_[^_]*)&amp;#039;) then&lt;br /&gt;
			local op_str = stylecc:match(&amp;#039;^([^_]*)_[^_]*_[^_]*&amp;#039;)&lt;br /&gt;
			local operands = {}&lt;br /&gt;
			operands[1] = stylecc:match(op_str..&amp;#039;_([^_]*)_[^_]*&amp;#039;)&lt;br /&gt;
			operands[2] = stylecc:match(op_str..&amp;#039;_[^_]*_([^_]*)&amp;#039;)&lt;br /&gt;
			local flag_format = false&lt;br /&gt;
			for opn=1,2 do&lt;br /&gt;
				local opstyle = operands[opn]&lt;br /&gt;
				if opstyle == &amp;#039;pld&amp;#039; or opstyle == &amp;#039;played&amp;#039; or opstyle == &amp;#039;match&amp;#039; or opstyle == &amp;#039;matches&amp;#039; then&lt;br /&gt;
					operands[opn] = matches&lt;br /&gt;
				elseif opstyle == &amp;#039;w&amp;#039; or opstyle == &amp;#039;win&amp;#039; or opstyle == &amp;#039;wins&amp;#039; then&lt;br /&gt;
					operands[opn] = wins&lt;br /&gt;
				elseif opstyle == &amp;#039;d&amp;#039; or opstyle == &amp;#039;draw&amp;#039; or opstyle == &amp;#039;draws&amp;#039; then&lt;br /&gt;
					operands[opn] = draws&lt;br /&gt;
				elseif opstyle == &amp;#039;l&amp;#039; or opstyle == &amp;#039;loss&amp;#039; or opstyle == &amp;#039;losses&amp;#039; then&lt;br /&gt;
					operands[opn] = losses&lt;br /&gt;
				elseif opstyle == &amp;#039;rw&amp;#039; then&lt;br /&gt;
					operands[opn] = rw&lt;br /&gt;
				elseif opstyle == &amp;#039;pts&amp;#039; or opstyle == &amp;#039;points&amp;#039; then&lt;br /&gt;
					operands[opn] = points&lt;br /&gt;
				elseif opstyle == &amp;#039;pct&amp;#039; or opstyle == &amp;#039;percentage&amp;#039; then&lt;br /&gt;
					operands[opn] = pct&lt;br /&gt;
				elseif opstyle == &amp;#039;ppg&amp;#039; then&lt;br /&gt;
					operands[opn] = points / matches&lt;br /&gt;
					flag_format = true&lt;br /&gt;
				elseif opstyle == &amp;#039;ppga&amp;#039; then&lt;br /&gt;
					operands[opn] = points / matches&lt;br /&gt;
					flag_format = true&lt;br /&gt;
				else&lt;br /&gt;
					operands[opn] = tonumber(Args[opstyle..&amp;#039;_&amp;#039;..team_code_ii]) or 0&lt;br /&gt;
				end&lt;br /&gt;
			end&lt;br /&gt;
			if op_str == &amp;#039;sum&amp;#039; then&lt;br /&gt;
				cell_data = operands[1] + operands[2]&lt;br /&gt;
			else&lt;br /&gt;
				cell_data = operands[1] - operands[2]&lt;br /&gt;
				if not flag_format then&lt;br /&gt;
					if cell_data &amp;lt; 0 then&lt;br /&gt;
						cell_data = &amp;#039;&amp;amp;minus;&amp;#039;..-cell_data&lt;br /&gt;
					elseif cell_data &amp;gt; 0 and yesno(Args[&amp;#039;plus_sign_diffs&amp;#039;]) then&lt;br /&gt;
						cell_data = &amp;#039;&amp;amp;plus;&amp;#039;..cell_data&lt;br /&gt;
					end&lt;br /&gt;
				end&lt;br /&gt;
			end&lt;br /&gt;
			if flag_format then&lt;br /&gt;
				cell_data = mm._precision_format(cell_data, 2)&lt;br /&gt;
			end&lt;br /&gt;
		elseif stylecc ~= &amp;#039;&amp;#039; then&lt;br /&gt;
			cell_data = Args[stylecc..&amp;#039;_&amp;#039;..team_code_ii] or cell_data&lt;br /&gt;
		end&lt;br /&gt;
		cell_data = Args[&amp;#039;col&amp;#039;..cc..&amp;#039;_&amp;#039;..team_code_ii] or cell_data&lt;br /&gt;
		if full_table or always_show then&lt;br /&gt;
			local align_col = Args[&amp;#039;aligncol&amp;#039;..cc] or &amp;#039;&amp;#039;&lt;br /&gt;
			if ranking_col == cc then&lt;br /&gt;
				col_fw = &amp;#039;font-weight: bold;&amp;#039;&lt;br /&gt;
				cell_data = cell_data .. hth_string&lt;br /&gt;
			elseif yesno(Args[&amp;#039;bold_col&amp;#039;..cc]) then&lt;br /&gt;
				col_fw = &amp;#039;font-weight: bold;&amp;#039;&lt;br /&gt;
			end&lt;br /&gt;
			-- sanitize the align_col input&lt;br /&gt;
			if align_col == &amp;#039;l&amp;#039; or align_col == &amp;#039;left&amp;#039; then&lt;br /&gt;
				align_col = &amp;#039;text-align: left; &amp;#039;&lt;br /&gt;
			elseif align_col == &amp;#039;r&amp;#039; or align_col == &amp;#039;right&amp;#039; then&lt;br /&gt;
				align_col = &amp;#039;text-align: right; &amp;#039;&lt;br /&gt;
			elseif align_col == &amp;#039;c&amp;#039; or align_col == &amp;#039;center&amp;#039; then&lt;br /&gt;
				align_col = &amp;#039;text-align: center; &amp;#039;&lt;br /&gt;
			elseif align_col == &amp;#039;justify&amp;#039; or align_col == &amp;#039;initial&amp;#039; or align_col == &amp;#039;inherit&amp;#039; then&lt;br /&gt;
				align_col = &amp;#039;text-align: &amp;#039;..align_col..&amp;#039;; &amp;#039;&lt;br /&gt;
			else&lt;br /&gt;
				align_col = &amp;#039;&amp;#039;&lt;br /&gt;
			end&lt;br /&gt;
			table.insert(t,&amp;#039;| style=&amp;quot;&amp;#039;..align_col..col_fw..bg_col..&amp;#039;&amp;quot; |&amp;#039;..cell_data..&amp;#039;\n&amp;#039;)&lt;br /&gt;
		end&lt;br /&gt;
	end&lt;br /&gt;
	return {t=t, notes_exist=notes_exist, hth_id_list=hth_id_list}&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function pp.status(Args)&lt;br /&gt;
	-- Declare status options&lt;br /&gt;
	-- ------------------------------------------------------------&lt;br /&gt;
	-- NOTE: If you add to status_code, also add to status_called and status_letters!!&lt;br /&gt;
	-- Or functionality will be compromised&lt;br /&gt;
	-- ------------------------------------------------------------&lt;br /&gt;
	local status_code, status_called = {}, {}&lt;br /&gt;
	status_code = {	A=&amp;#039;Advance to a further round&amp;#039;, C=&amp;#039;Champion&amp;#039;, D=&amp;#039;Disqualified&amp;#039;, &lt;br /&gt;
		E=&amp;#039;Eliminated&amp;#039;, G=&amp;#039;Guest&amp;#039;, H=&amp;#039;Host&amp;#039;, O=&amp;#039;Play-off winner&amp;#039;, P=&amp;#039;Promoted&amp;#039;, Q=&amp;#039;Qualified to the phase indicated&amp;#039;,&lt;br /&gt;
		R=&amp;#039;Relegated&amp;#039;, T=&amp;#039;Qualified, but not yet to the particular phase indicated&amp;#039;}&lt;br /&gt;
	local status_letters = (Args[&amp;#039;status_order&amp;#039;] or &amp;#039;&amp;#039;) .. &amp;#039;ABCDEFGHIJKLMNOPQRSTUVWXYZ&amp;#039;&lt;br /&gt;
	&lt;br /&gt;
	-- Status position (before or after read and default)&lt;br /&gt;
	local stat_pos_val = string.lower(Args[&amp;#039;status_pos&amp;#039;] or &amp;#039;&amp;#039;)&lt;br /&gt;
	local status_position = &amp;#039;after&amp;#039; 	-- Default location&lt;br /&gt;
	if stat_pos_val==&amp;#039;before&amp;#039; then&lt;br /&gt;
		status_position = &amp;#039;before&amp;#039;&lt;br /&gt;
	elseif stat_pos_val==&amp;#039;after&amp;#039; then&lt;br /&gt;
		status_position = &amp;#039;after&amp;#039;&lt;br /&gt;
	end&lt;br /&gt;
	-- Read in custom status options&lt;br /&gt;
	for l in mw.text.gsplit(status_letters, &amp;#039;&amp;#039;) do&lt;br /&gt;
		status_called[l] = false&lt;br /&gt;
		status_code[l] = status_code[l] or &amp;#039;?&amp;#039;&lt;br /&gt;
		status_letters = mw.ustring.gsub(status_letters, &amp;#039;(&amp;#039; .. l ..&amp;#039;.-)&amp;#039; .. l, &amp;#039;%1&amp;#039;)&lt;br /&gt;
&lt;br /&gt;
		if Args[&amp;#039;status_text_&amp;#039; .. l] then&lt;br /&gt;
			status_code[l] = Args[&amp;#039;status_text_&amp;#039; .. l]&lt;br /&gt;
		end&lt;br /&gt;
	 end&lt;br /&gt;
	&lt;br /&gt;
	return {code=status_code, called=status_called, letters=status_letters, position=status_position}&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
return pp&lt;/div&gt;</summary>
		<author><name>imported&gt;Frietjes</name></author>
	</entry>
</feed>