Open main menu
Home
Random
Donate
Recent changes
Special pages
Community portal
Preferences
About Stockhub
Disclaimers
Search
User menu
Talk
Contributions
Create account
Log in
Editing
NPCx
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== AIMX (AI MOTION): Smooth, realistic AI generated character animations === <youtube>https://youtu.be/aViuNAjoqRw</youtube> ''Note: AIMX's Neural Networks were trained with 21 animations, a full character should be trained with 200+ animations, as each additional animation will provide more life-like movements and reactions.'' For decades, animators have had to predetermine what characters will do in each and every situation—and then choose the appropriate animation using an antiquated "state machine". This process uses a massive amount of memory, which limits the number of animations for each character, usually at the cost of realistic character movement. Instead, AIMX actually "predicts" which animations to select based upon physics-based properties and our neural networks, saving a tremendous of amount of memory and allowing for <u>near-limitless animations</u>. The result is not only fluid character movements, but characters that react appropriately to situations, just as a human would.
Summary:
Please note that all contributions to Stockhub may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Stockhub:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)