SuperBetter: Revision history

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

20 August 2022

22 July 2022

17 July 2022

  • curprev 13:1713:17, 17 July 2022 >Louis 11,491 bytes −17 No edit summary undo
  • curprev 13:1613:16, 17 July 2022 >Louis 11,508 bytes −4 No edit summary undo
  • curprev 13:1613:16, 17 July 2022 >Louis 11,512 bytes +916 No edit summary undo
  • curprev 13:0613:06, 17 July 2022 >Louis 10,596 bytes −51 No edit summary undo
  • curprev 12:4912:49, 17 July 2022 >Louis 10,647 bytes +2,183 No edit summary undo
  • curprev 06:1106:11, 17 July 2022 >Louis 8,464 bytes +8,464 Created page with "'''Empowering youth mental health using the psychology of game play''' == Highlights == * A winner of The World Economic Forum's Youth Mental Health Challenge * Over 1 million people have played the SuperBetter web & mobile app * Invented by world-renowned game designer Jane McGonigal * Great reviews on App Store (4.7/5 stars), recommended by schools & colleges * Significantly reduces anxiety & depression in published studies * Revenue-generating collaboration with Par..."