Editing QJAM
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==Vision | ==Vision== | ||
We will be the go to app for the world to engage with their heroes. | |||
==Problem | ==Problem== | ||
Record shops are closing. Fanbases are now more global than ever. Creators need to build a relationship with their fans to turn them into life long followers who support their every move. At the same time, creators need to find new ways to earn money in exchange for fan experiences. | Record shops are closing. Fanbases are now more global than ever. Creators need to build a relationship with their fans to turn them into life long followers who support their every move. At the same time, creators need to find new ways to earn money in exchange for fan experiences. | ||
==Solution | ==Solution== | ||
QJAM brings meet & greets into the digital age by allowing fans to live video chat with their heroes, receive digital signings and chat with thousands of other fans. | QJAM brings meet & greets into the digital age by allowing fans to live video chat with their heroes, receive digital signings and chat with thousands of other fans. | ||
==Team | ==Team== | ||
CEO: Toby Harris | |||
Over 15 years music industry experience working with global artists including Moby, Robyn and OMD. | Over 15 years music industry experience working with global artists including Moby, Robyn and OMD. | ||
CTO: Yusuf Tör | |||
iOS developer with over 10 years experience in creating apps that users love. | iOS developer with over 10 years experience in creating apps that users love. | ||
[[Category:Thesis]] | [[Category:Thesis]] | ||
[[Category:Equities]] | [[Category:Equities]] | ||
__INDEX__ | __INDEX__ |