Editing Ubisoft Entertainment SA
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As Ubisoft has a film & television division, It can also be argued that given the company's mission around television, the total addressable market includes the film and television market; and research suggests that as of April 2023, the estimated size of that market is $283.5 billion, up from $267.61 billion in 2022. the film & television market is also estimated to grow to $344.84 billion in 2027.<ref>https://www.researchandmarkets.com/reports/5781177/film-video-global-market-report#src-pos-6</ref> Therefore, Ubisoft's total current addressable market can be estimated to be $535.6 billion. | As Ubisoft has a film & television division, It can also be argued that given the company's mission around television, the total addressable market includes the film and television market; and research suggests that as of April 2023, the estimated size of that market is $283.5 billion, up from $267.61 billion in 2022. the film & television market is also estimated to grow to $344.84 billion in 2027.<ref>https://www.researchandmarkets.com/reports/5781177/film-video-global-market-report#src-pos-6</ref> Therefore, Ubisoft's total current addressable market can be estimated to be $535.6 billion. | ||
=== Serviceable Available Market === | |||
Here, the serviceable available market (SAM) is defined as the global car market, and based on a number of assumptions, it is estimated that the size of the market as of today (30th May 2022), in terms of revenue, is $1.0 trillion. | |||
=== Serviceable Obtainable Market === | === Serviceable Obtainable Market === | ||
Here, the serviceable obtainable market (SOM) is defined as the US | Here, the serviceable obtainable market (SOM) is defined as the US car market, and based on a number of assumptions, it is estimated that the size of the market as of today (30th May 2022), in terms of revenue, is $262 billion. | ||
== Competition == | == Competition == |