Module:RoundN
| Ready for use | This module is rated as ready for general use. It has reached a mature form and is thought to be relatively bug-free and ready for use wherever appropriate. It is ready to mention on help pages and other Wikipedia resources as an option for new users to learn. To reduce server load and bad output, it should be improved by sandbox testing rather than repeated trial-and-error editing. | 
Usage edit source
This is a module for meta templates such as {{Round16}}, {{Round8}}, etc. Though originally designed for sports, it can be used to present any tree.
Basic form:
{{#invoke:RoundN|main|columns = [number of columns (3 columns for Round8, 4 columns for Round16, etc.)]}}
Alternatively, the shorthand form {{#invoke:RoundN|N16}} (or any power of 2 between N2 and N512) is equivalent to Template:Code
Parameter List edit source
- Template:Red parameter names are required.
- italicized parameter names are required in some cases
- Template:Blue parameter names involve new features not available prior to the release of this module
| Parameter name | Description | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Template:TOC tab | Number of columns/eliminations (3 columns for Round8, 4 columns for Round16, etc.) Note 
 Template:TOC tab
While required for invoking the main function ( PS: Though adding shorthands up to N ~70 trillion would be easy, it would make unnecessary overhead as these meta functions are generated eached time this module is called (granted generating such functions up to ~70 trillion is probably less expensive than making the table for columns = 3). | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:TOC tab | Unnamed parameters (i.e. a value not prefixed by [param_name] =) are read sequentially in groups of 5 such that:Example 1 edit sourceTemplate:Demo
Placing each group of 5 on a new line is optional, but does make it easier to read. Also, consider adding the comments such as  | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:TOC tab | Set the styleparameter to add custom CSS to the table. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:TOC tab | For large tables, set Template:Code to the desired height in pixels. Module talk:RoundN/testcases/1 CSS units are also allowed (i.e. '20em', '30%', etc.). Note This works by duplicating the entire table and then using CSS to lock the clone of the table to the top of the div. Conceivably, for extremely large tables, this can result in a significant amount of extra HTML code to download versus if Template:Code is used. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:TOC tab | If it is desirable to have the round heading scroll with the table (such as if a larger viewing area is desired), set Template:Code to 'yes' | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:TOC tab | If set, boxes for the #th match group will not be shown. Most often used for playoffs or when the number of teams playing in the first round is not a power of 2. Module talk:RoundN/testcases/1
Template:TOC tab:
The shorthand  |skipmatch1=yes |skipmatch2=yes |skipmatch4=yes |skipmatch6=yes |skipmatch7=yes Note: 
 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:TOC tab | If omit_blanksis set to yes, then all parameters that would have been skipped will instead be shifted to the next non-skipped box. (This is turned off by default because most templates made before the release of this module were required to use empty parameters as placeholders.) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:TOC tab | The Template:Code parameter accepts either Template:Code or Template:Code, which will automatically bold the text of the participant with the higher or lower score, respectively. In other words, set this to 'low' if the lower score wins and 'high' if the high score wins. Example 2 edit sourceModule talk:RoundN/testcases/2 Note: 
 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:TOC tab | Module talk:RoundN/testcases/2 
 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:TOC tab | Set  Note that these numbers will not appear in article space. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:TOC tab | Use RD#, replacing # with the desired column such that 1 is the leftmost round and X is the rightmost whencolumns = X. For example:Template:Demo
Note RD[N+1] = Third Place, and will perform the job of the  | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:TOC tab | By default, |3rdplace=is set to 'yes' whencolumnsis greater than 3 and 'no' otherwise. Override as desired. (SeeConsolif you wish to rename this heading) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:TOC tab | Set Consol=nameto change the 'Third Place' label to 'name'. You may also use the form RD# where # = columns + 1. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:TOC tab | Add |color=yes
 
 Add  
 Add  
 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:TOC tab | Add |color_repechage=yesfor repechage brackets, where the winner is awarded a bronze medal.
 
 
 Add  
 Add  
 Add  
 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:TOC tab | Set team-widthto the desired width in pixels. (Default is 170) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:TOC tab | Set score-widthto the desired width in pixels. (Default is 30) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:TOC tab | Setting |widescore=yesis basically equal to|score-width=40. Provided for compatibility. Ignored ifscore-widthis set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:TOC tab | Set score-boxesto the desired number of score boxes per match. (Default is 1). The number can be followed by + sum, which will add one more score box with the sum of all the others. For examples, see test case 5 and test case 6. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:TOC tab | Set |template=yesif used to create a template for a specific game (add V.T.E. link using {{navbar}}). | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:TOC tab | Set |flex_tree=yesto make the brackets vertically more compact. That is, to have less space between matches of the same round.
 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Template:TOC tab | Set |short_brackets=yesto make the brackets horizontally more compact. That is, to have less space between matches of following rounds.
 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Node Functions edit source
|  | Some of these functions are still in alpha testing and may not be stable. Please feel free to comment at the talk page. | 
For greater customization, node functions may be added to the parameter usually used for providing match information such as dates and location.  Simply insert node_function{function name} in the appropriate location. A demonstration of most of the node functions can be found at RoundN/testcases/4.
- orphan - Current node is disconnected from all other nodes (no lines will be drawn). One practical use for this may be when the winners of the previous round advance to a different tournament instead of playing each other but the losers still play a consolation match for 3rd place, as per this discussion.
For the next three node functions, the parameters usually used for team names and scores should be omitted if these node functions are used.
- line - Current node is omitted and replaced with a horizontal line. Text may be displayed above this line via node_function{line(text)}(at some point, the preferred format would benode_function{line}textto match the form of the canvas function though backwards compatibility would probably be maintained). If curly brackets are desired in the text, make sure to escape them with\.
- bridge - Current node is omitted and replaced with a vertical line.
- canvas - Current node is replaced with whatever you want via node_function{canvas}anything
- heading - Not yet implemented. Planned node function with the form node_function{heading(name)}date/location. Makes a round name heading like for the Consol parameter, but may be placed anywhere, as per the "Elimination Rounds" of RoundN/testcases/6 (which currently renders the planned output of this function without the functions).
Undocumented features edit source
Alas User:Codehydro seriously overbuilt this module and never found the time to document even half the features available. Check out the following examples which may contain some advanced features:
Partial List of undocumented params edit source
- no_column_head
- branch_upwards
Note that some of these features may not have been documented due to incomplete implementation.
local p = {
	RD = {
		'Quarter-finals',
		'Semi-finals',
		'Final',
		'Third place'
	},
    -- The text and background colors are paired and when you set one, you should set the other (accessibility)
    textColor = {head = '#202122', '#202122', '#202122', '#202122', '#202122'},
	bgColor = {head = '#f2f2f2', 'gold', 'silver', '#C96', '#f9f9f9'},
	reuseStr = {},
	saveStr = function(self, name, ...)
		if not self.reuseStr[name] then
			self.reuseStr[name] = table.concat{...}
		end
		return self.reuseStr[name]
	end
}
--Provides a convenient naming shortcut up to {{#invoke:RoundN|N512}} = {{invoke:RoundN|main|columns = 9}}
for columns = 1, 9 do
	local N = math.pow(2, columns)
	p['N' .. N] = function(frame)
		return p.main(frame.args, columns)
	end
	p['n' .. N] = p['N' .. N]--to make case insensitive
end
--saves memory and avoids errors when using a nil as a table by providing a temporary table; if using nil as false; use 'table(k)' to look up table[k]
p.nilAsTab = {
	__index = function(t, i)
		return setmetatable({}, setmetatable(p.nilAsTab, {__index = {t = t, i = i}}))
	end,
	__newindex = function (pt, pi, v) --store new values in actual table rather than temporary
		rawset(p.nilAsTab.t, p.nilAsTab.i, {})[p.nilAsTab.i][pi] = v
		setmetatable(p.nilAsTab.t[p.nilAsTab.i], {__call = p.nilAsTab.__call})
	end,
	__call = function(t, i)
		return t and rawget(t, i)
	end
}
--never assign a value to these or they will stop being empty
local infiniteEmpty = setmetatable({}, {__index = setmetatable({}, p.nilAsTab), p.nilAsTab}) -- infiniteEmpty[1][2][3]...[infinity] = {}
local callableEmpty = setmetatable({}, p.nilAsTab)
local rowNum, head, m, col, tab, esc = {}, {}, {num = 1, phase = 0, bold = infiniteEmpty}, {}, mw.html.create'table', {
	bs = require'Module:Escape',--backslash
	comma = {['(%([^,]*),([^%)]*%))'] = '%1|@!#|%2'},--escape commas in ()
}
local nodeFunc = {
	scanPattern = function(self, args, step)
		self.pattern = nil
		if args[step] then
			self.pattern, self.nonFunc = string.match(esc.bs:text(args[step]), '^node_function{(.-)}(.*)')
		end
		if self.pattern then
			for k, v in pairs(esc.comma) do
				self.pattern = self.pattern:gsub(k, v)
			end
			self.nonFunc = self.nonFunc and esc.bs:undo(self.nonFunc)
			self.pattern = mw.text.split(self.pattern, '%s*,%s*')
			for k, v in ipairs(self.pattern) do
				local func, arg = string.match(v, '^(%w+)%(?([^%)]*)')
				if func and self[func] and self[func].main then
					self.pattern[k] = func
					if arg then
						for x, y in pairs(esc.comma) do
							arg = esc.bs:undo(arg):gsub(y:gsub('%%%d', ''), x:match('%)([^%(])%(') or x:gsub('\\', ''))
						end
						self[func].arg = self[func].arg or {}
						self[func].arg[m.num] = arg
					end
				end
			end
		end
		return self.pattern
	end,
	helper = {
		topBranch = function()--node is top of fork if top is 0
			return (m.num - col.top) % 2
		end,
		addText = function(text)
			if text and text ~= '' then
				tab.r:wikitext(text)
			end
		end
	},
	line = {--this node is omitted and replaced with a line
		main = function(x)
			local h = p.getNodeFunc()
			if m.available then
				local text, topId, isTop, notTop = h.line.arg[m.num] or '', h.topBranch()
				isTop = topId == 0
				notTop = {[isTop and 1 or 0] = p.reuseStr.solid}
				for k = 0, 1 do
					tab.r = rowNum[m.r + k * 4]:tag'td'
						:css(notTop[k] and
							{[isTop and 'border-top' or 'border-bottom'] = notTop[k]}
							or {}
						)
						:attr{
							rowspan = ({[0] = 4, 2})[k],
							colspan = p.colspan
						}
					h.addText(text or h.nonFunc)
					text = nil
				end
				m.available = false
			else
				return nil
			end
			return x
		end
	},
	bridge = {--Draw a line to the neighboring node in the same column that is not connected to the current node
		main = function(x)
			local h = p.getNodeFunc()
			h.bridge.lay[col.c][m.num - col.top + 1 + (h.topBranch() == 1 and 1 or -1)] = true
			h.addText(nonFunc)
			return x
		end,
		lay = setmetatable({}, p.nilAsTab)
	},
	canvas = {--Merges all cells in node. Content will be the next parameter.
		main = function(x)
			local h = p.getNodeFunc()
			if m.available then
				tab.r = rowNum[m.r]:tag'td'
					:attr{
						rowspan = 6,
						colspan = p.colspan
					}
				h.addText(h.nonFunc)
				m.available = false
				return x
			else
				return nil
			end
		end
	},
	orphan = {--sets a flag for skipMatch to be set by p._main
		main = function(x)
			p.getNodeFunc().orphan.num = m.num
			return x
		end
	},
	skipAllowed = {--table of supported node functions when node is skipped (i.e. by skipmatch)
		bridge = true,
		canvas = true
	}
}
setmetatable(nodeFunc.helper, {__index = nodeFunc})
function p.getNodeFunc()
	return nodeFunc.helper
end
local function newRow(bodyRow)
	local first = p.flex_tree.merge and mw.clone(p.flex_tree.cell) or p.flex_tree.cell
	tab.r = tab:tag'tr'
		:node(first)
	if bodyRow then
		table.insert(rowNum, bodyRow, tab.r)
		if p.flex_tree.merge then
			rowNum[bodyRow].first = first
			rowNum[bodyRow].first.unchanged = true
		end
	end
end
local function drawHead(text, row3rd)
	local td = (row3rd and rowNum[row3rd]:tag'td':attr{rowspan = 2}
		or head.row:tag'td')
		:attr{colspan = p.colspan}
	if text ~= 'omit_label' then
		td:wikitext(text):css{
			['text-align'] = 'center',
			border = '1px solid #aaa',
			['background-color'] = p.bgColor.head,
			color = p.textColor.head
		}
	end
end
local function spacer(width)
	tab.r:tag'td'
		:attr{width = width}
		:wikitext(p.no_column_head and '' or ' ')
end
local function dpBox(v, r)
	p.dpBoxBase = p.dpBoxBase or mw.html.create'td':attr{rowspan = 2, colspan = p.colspan}
	if not v then
		p.dpBoxEmpty = p.previewnumbers and mw.clone(p.dpBoxBase) or p.dpBoxEmpty or mw.clone(p.dpBoxBase):wikitext(p.flex_tree.wt)
		rowNum[r]:node(p.dpBoxEmpty)
	else
		rowNum[r]:node(mw.clone(p.dpBoxBase):wikitext(v))
	end
end
p.scoreWasher = {
	numberFormat = '%-?%d+%.?%d*',
	main = function (self, s)
		if s then
			for _, cycle in ipairs(self.cycles) do
				s = s:gsub(unpack(cycle))
			end
			if p.scoreSumBox and self.plus then
				local t = 0
				for _, part in ipairs(mw.text.split(s, self.plus)) do
					t = t + (tonumber(part:match('%-?%d+%.?%d*')) or 0)
				end
				return t
			end
			return tonumber(s:match(self.numberFormat)) or math.huge
		end
		return 0
	end,
	spin = function(self, v)
		table.insert(self, v)
		return self
	end,
	load = function (self, cycle)
		local wash, rinse = 0, {spin = self.spin}
		for v in cycle:gfind('%(([^%(%)]-)%)') do
			if v == '_plus_' then
				self.plus = v
				rinse:spin(v)
				cycle = cycle:gsub('%(_plus_%)', '', 1)
			else
				wash = wash + 1
				rinse:spin('%'):spin(wash)
			end
		end
		table.insert(self.cycles, {esc.bs:undo(cycle, '%%'), table.concat(rinse)})
	end,
	init = function(self, setting)
		self.cycles = {original = setting}
		for cycle in (setting and esc.bs:text(setting) or '{<.->} {[^%d]*}'):gfind('{(.-)}') do
			self:load(cycle)
		end
	end,
		sum = function (clean)
		local sum = {0, 0}
		for _, box in ipairs(clean) do
			for team, score in ipairs(box) do
				sum[team] = sum[team] + score
			end
		end
		return unpack(math.max(unpack(sum)) == math.huge and {'—', '—'} or sum)
	end
}
local function boldWin(s1, s2)
	return setmetatable(
		p.bold and s1 ~= s2 and (math[({'min', 'max'})[p.bold]](s1, s2) == s1 and {true} or {[2] = true}) or callableEmpty,
		p.nilAsTab
	)
end
local function maxSpan(span, start, rows)
	return math.min(span, math.max(0, rows - start + 1))
end
--in case of templates like RDseed need padding value
p.teamBoxPadding = function()
	return '.6ex'
end
p.teamBoxPadTab = {padding = '0 ' .. p.teamBoxPadding()}
p.teamBoxNormal = {border = '1px solid #aaa', ['background-color'] = p.bgColor[4], color = p.textColor[4]}
local function teamBox(v, r, f)
	if p.flex_tree.merge and not v and f.phase == 2 then
		for i = -2, 0 do
			if rowNum[r + i].first.unchanged then
				rowNum[r + i].first.unchanged = nil
				rowNum[r + i].first:node(p.unflex_div)
			end
		end
		tab.r:attr{rowspan = 4}:css{['vertical-align'] = 'center'}
	else
		if not p.bold then
		--backwards compatability (wikitemplates bold each arg individually)
			local hasBold, b = tostring(v):gsub("([^']*)'''([^']*)", '%1<b>%2</b>')
			if b == 1 then
				v = hasBold
			end
		end
		local cell
		if f[1] then
			cell = f.sumBox and f.sumBox[1] and
				{padding = f.sumBox[1]}
				or {['border-left'] = f.borderLeft}
			cell['text-align'] = v and f[1]
		else
			cell = p.teamBoxPadTab
		end
		tab.r = rowNum[r]:tag'td'
			:css(p.teamBoxCSS)
			:css(cell)
			:attr{rowspan = 2}
			:node(mw.html.create(f.bold and 'b'):wikitext(v or f[1] and '' or ' '))
	end
end
function p._main(args)
	function args:clean(key, params)--prevent html comments from breaking named args and reduces repeat concatenation
		params = params or {}
		local clean = args[key] or params.ifNil
		if clean then
			params.append = params.append or ''
			clean = mw.text.decode(clean):gsub('<!%-.-%->', ''):gsub(params.pattern or '[^%w-;%.]', '') .. params.append
			clean = clean ~= params.append and clean or params.ifNil
		end
		args[key] = params.keepOld and args[key] or clean
		return clean
	end
	p.cols = tonumber(args:clean('columns', {pattern = '%D'}))
	p.tCols = (tonumber(args:clean('final_RDs_excluded', {pattern = '%D'})) or 0) + p.cols
	local matchPer = {
		pattern = '%d*per%d+[%-x]%d+',
		vals = '(%d*)per(%d+)([%-x])(%d+)'
	}
	local skipMatch, unBold  = {}, {}--(skip|manualbold)match# to boolean
	for k, _ in pairs(args) do
		local mType, mNum = string.match(k, '^(%l+)match(%d*)$')
		mType, mNum = ({skip = skipMatch, manualbold = unBold})[mType], tonumber(mNum)
		if mType then
			if mNum then
				mType[mNum] = args:clean(k) == 'yes' or args[k] == 'true'
			else
				for pattern in args:clean(k, {ifNil = ''}):gfind(matchPer.pattern) do
					local d1, period, op, d2 = pattern:match(matchPer.vals)
					d1 = tonumber(d1) or 1
					d2 = op == '-' and d2 or (d1 + period * (d2 - 1))
					for y = d1, d2, period do
						mType[y] = true
					end
				end
				for _, x in ipairs(mw.text.split(args[k]:gsub(matchPer.pattern, ''):gsub('[;%-%a][;%-%a]+', ';'):match('^;*(.-)[;%-]*$'), ';')) do
					x = mw.text.split(x, '-')
					for y = tonumber(x[1]) or 1, tonumber(x[2] or x[1]) or 0 do
						mType[y] = true
					end
				end
			end
		end
	end
	for _, v in ipairs({--more args to boolean
		'widescore',
		'template',
		'article_include',
		'color',
		'color_repechage',
		'3rdplace',
		'omit_blanks',
		'scroll_head_unlock',
		'previewnumbers',
		'flex_tree',
		'no_column_head',
		'short_brackets',
		'branch_upwards'
	}) do
		if args[v] and (p[v] == nil or type(p[v]) == 'boolean') then
			p[v] = args:clean(v) == 'yes' or args[v] == 'true'
		end
	end
	p.namespace = mw.title.getCurrentTitle().namespace
	p.previewnumbers = p.namespace ~= 0 and p.previewnumbers
	p.scoreWasher:init(args['score-clean'])
	p.scoreWasher.demo = args.demoWash and tonumber(args:clean('demoWash', {pattern = '%D'}), 10)
	p.scoreSumBox = args['score-boxes'] and args['score-boxes']:match('%d ?%+ ?sum')
	p.bold = ({low = 1, high = 2})[args:clean('bold_winner')] or p.scoreSumBox and 2
	local sumBox = p.scoreSumBox and 1 or 0
	p.scoreBoxes = (tonumber(args:clean('score-boxes', {pattern = '%D'})) or 1) + sumBox
	p.scoreSumBox = p.scoreBoxes > 0 and p.scoreSumBox or nil
	local boxStyle = p.scoreBoxes > 1 and
		(p.scoreSumBox and
			setmetatable(
				{{}, [p.scoreBoxes] = {'0 1ex'}},
				{__call = function(t, i) if t[i] then return nil end return 0 end}
			)
			or setmetatable(
				{},
				{__call = function() return 0 end}
			)
		)
		or setmetatable({}, {__call = function() return nil end})
	p.colspan = p.scoreBoxes > 0 and (p.scoreBoxes + 1) or nil
	local nodeArgs = {
		score = p.scoreBoxes - sumBox,
		team = {offset = 1 + p.scoreBoxes - sumBox}
	}
	nodeArgs.all = 1 + nodeArgs.team.offset * 2
	nodeArgs.tableSum = {
		__add = function(v, t)
			if #t == 3 then
				return v + nodeArgs.all
			end
			local s = v
			for i, n in ipairs(t) do
				s = s + n
			end
			return s--[[ + (p.scoreSumBox and #t == 3 and -2 or 0) --merging disabled with score boxes, uncomment if enable]]
		end
	}
	nodeArgs.team[1] = 1--constant to be replaced later by new param
	nodeArgs.team[2] = nodeArgs.team[1] + nodeArgs.team.offset
	nodeArgs.blank = setmetatable({}, nodeArgs.tableSum)
	p.unflex_div = mw.html.create'div'
					:css{overflow = 'hidden', height = '1ex'}
					:wikitext' '
	p.flex_tree = setmetatable({},{__index = {
		merge = p.flex_tree and p.scoreBoxes == 0,
		wt = p.flex_tree and '' or ' ',
		cell = mw.html.create'td'
			:node(not p.flex_tree and p.unflex_div or nil)
	}})
	if args:clean'scroll_height' then
		local fontSize, fontUnit = args.style and args.style:match('font%-size *: *(%d+)([^ ]+)')
		if fontSize then
			local units = {
				em = 1,
				ex = 2,
				['%'] = 0.01
			}
			fontSize, fontUnit = {fontSize * fontUnit}
		end
	end
	tab
		:cssText(table.concat{args.scroll_height and 'padding' or 'margin', ':', fontSize and (math.ceil(fontSize * 10) / 10) or '.9', 'em 2em 1em 1em;border:0;', fontSize and '' or 'font-size:90%;border-collapse:separate;', args.style})
		:attr{cellpadding = 0, cellspacing = 0}
	if not p.no_column_head then--headings row
		newRow()
		head.row = tab.r
			:css{['white-space'] = args.scroll_height and 'nowrap'}
		newRow()
	else
		tab.r = tab:tag'tr'
		tab.r:tag'td'
	end
	local sp = {--set column widths
		args['team-width'] or 170,
		p.widescore and 40 or 30,
		p.short_brackets and 6 or 15,
		p.short_brackets and 4 or 20
	}
	local scoreWidth = args:clean('score-width', {pattern = '[^%d;]'}) and mw.text.split(args['score-width'], ';') or {}
	scoreWidth[1] = tonumber(scoreWidth[1], 10)
	if p.scoreSumBox and #scoreWidth ~= 1 then
		local _scoreWidth = {}
		for k = 1, p.scoreBoxes - 1 do
			_scoreWidth[k] = tonumber(scoreWidth[k], 10) or math.ceil(sp[2] * 0.75)
		end
		setmetatable(scoreWidth, _scoreWidth)
	end
	if p.template or p.article_include then
		p.template = mw.title.new(args.name)
		p.templateFixedName = (p.template.namespace == 0 and not p.article_include and 'Template:' or '') .. p.template.fullText
	end
	p.template = p.template and mw.title.new(args:clean('name', {pattern = ''}))
	local head_br = {
		count = 0,
		compare = function (self, text)
			if text and args.scroll_height then
				local _, count = text:gsub('<br[ >/]', '%1')
				self.count = math.max(self.count, count)
			end
			return text
		end
	}
	p.branch_upwards = p.branch_upwards and 0
	for k = 1, p.cols do
		if k > 1 then
			spacer(sp[3])
			spacer(sp[4])
			if not p.no_column_head then
				head.row:tag'td':attr{colspan = 2}
			end
		end
		spacer(sp[1])
		for s = 1, p.scoreBoxes do
			spacer(#scoreWidth == 1 and scoreWidth[1] or scoreWidth[s] or sp[2])
		end
		if not p.no_column_head then
			head.wt = head_br:compare(args:clean('RD' .. k, {pattern = ''}))
				or p.RD[#p.RD + k - p.tCols - 1]
				or ('Round of ' .. math.pow(2, p.tCols - k + 1))
			drawHead(
				k == 1 and p.template and mw.getCurrentFrame():expandTemplate{
					title = 'navbar-header',
					args = {head.wt, p.templateFixedName}
				} or head.wt
			)
		end
	end
	sp.row = tab.r
	col.tot = math.pow(2, p.tCols - 1)
	local step, bump, bumpBase, rows = 1, 0, mw.html.create'td':attr{colspan = p.colspan}, col.tot * 6--Begin body row output
	args.line_px = table.concat{args:clean('line_px') or 3, args.line_px ~= '0' and 'px' or nil}
	tab.line = {--reduces concats and 'or' statements
		{
			[true] = args.line_px,
			[false] = 0
		},
		args.line_px:rep(2):gsub('(%a)(%d)', '%1 %2', 1)
	}
	p['3rdplace'] =  p.tCols == p.cols and (p['3rdplace'] or p.cols > 3 and nil == p['3rdplace'] and not p.no_column_head)
	if p['3rdplace'] then
		p.textThird = args.Consol or args['RD' .. (p.cols + 1)] or p.RD[4]
		local no3rdText = p.no_column_head or p.textThird and p.textThird:match('omit_label')
		rowNum.third = math.max(math.pow(2, p.branch_upwards and -3 or p.cols - 2) * 9 + (no3rdText and 4 or 9), no3rdText and 12 or 17, rows)
	end
	for r = 1, rowNum.third or rows do
		newRow(r)
	end
	p:saveStr('solid', tab.line[1][true], ' solid')
	p.cornerDiv = mw.html.create'div':css{height = tab.line[1][true], ['border-right'] = p.reuseStr.solid}
	for c = 1, p.cols do
		col.c = c
		local bumps = bump
		if c > 1 then
			col.tot = col.tot + math.pow(2, p.tCols - c)
			if p.branch_upwards then
				bumps = 0
				rowNum[1]:tag'td':attr{rowspan = 4}
			else
			rowNum[1]:node(c < p.cols and
				mw.clone(bumpBase):attr{rowspan = bump}
				or p.no_column_head and p.template and
					mw.html.create'td':wikitext(mw.getCurrentFrame():expandTemplate{
						title = 'navbar-header',
						args = {'', p.templateFixedName}
					})
			)
			end
		end
		col.top = m.num
		p.span = p.tCols > c and bump * 2 or p.branch_upwards or math.max((bump - 1) / 2, 2)
		col.color_repechage = p['color_repechage'] and ((c == p.tCols) or ((c == p.tCols-1) and skipMatch[math.pow(2, p.tCols) - 1]))
		col.show3rd = p['3rdplace'] and c == p.tCols and rowNum.third
		local colorFinal, bumpMid = p.color and c == p.tCols, p.span > 0 and mw.clone(bumpBase):attr{rowspan = p.span} or nil
		for r = 1, col.show3rd or rows, 2 do
			m.r = r + bumps
			if col.show3rd or rowNum[m.r] and m.num <= col.tot then
				if m.phase == 0 then
					m.showBox = setmetatable({1, nodeArgs.team.offset, nodeArgs.team.offset}, nodeArgs.tableSum)
					if nodeFunc:scanPattern(args, step) then
						nodeFunc.called = {}
						m.available = true
					else
						m.available = nil
					end
				end
				if skipMatch[m.num] then
					if m.phase == 0 then
						if nodeFunc.pattern then
							for x, y in ipairs(nodeFunc.pattern) do
								if nodeFunc.skipAllowed[y] then
									nodeFunc.called[y] = nodeFunc[y].main(x)
								end
							end
						end
						local canvas = nodeFunc.pattern and nodeFunc.called.canvas and 6
						rowNum[m.r + (canvas or 0)]:tag'td':attr{rowspan = maxSpan((canvas and 0 or 6) + bump * 2, m.r + (canvas or 0), rows), colspan = p.colspan}
					elseif m.phase == 2 then
						if nodeFunc.pattern and (nodeFunc.called.bridge or nodeFunc.called.canvas) then
							step = step + 1
						end
						m.num = m.num + 1
						step = step + (p.omit_blanks and 0 or m.showBox)
						bumps = bumps + (col.show3rd and 0 or maxSpan(p.span, m.r, rows))
					end
				elseif m.phase == 0 then
					if nodeFunc.pattern then
						for x, y in ipairs(nodeFunc.pattern) do
							if nodeFunc[y] and nodeFunc[y].main then
								nodeFunc.called[y] = nodeFunc[y].main(x)
							end
						end
						if m.available == false then
							m.showBox = nodeArgs.blank
							step = step + 1
						end
					end
					if m.showBox[1] then
						if col.show3rd then
							col.show3rd = (m.num - col.top) * 2
							if col.show3rd == 2 then
								if p.textThird:match('omit_label') then
									p.textThird = nil
								end
								if rowNum[rows + 1] and p.cols > 1 then --if 3rd place extends below bottom cell
									rowNum[rows + 1]:tag'td':attr{
										rowspan = m.r + 9 - rows - (text and 0 or 2),
										colspan = (p.cols - 1) * (3 + p.scoreBoxes)
									}
								end
								if p.tCols == 1 then
									bumps = p.textThird and 3 or 0
								elseif p.branch_upwards then
									r = 7
									bumps = p.textThird and 2 or 0
								end
								m.r = r + bumps
								if p.textThird then
									drawHead(p.textThird, m.r)
									bumps = bumps + 2
									m.r = r + bumps
								end
							end
						end
						dpBox(nodeFunc.pattern and nodeFunc.nonFunc or args[step], m.r)
						if p.previewnumbers then					
							rowNum[m.r].nodes[#rowNum[m.r].nodes]
								:tag'div'
									:css{
										float = 'left',
										border = '1px solid red',
										padding = '0 .5ex',
										['color'] = 'red'
									}
									:wikitext(m.num)
									:attr{title = 'Number only visible outside article space (e.g. template) when |numberpreview=yes'}
						end
					end
					if p.colspan then
						m.nonEmpty = {}
						for s = step + 2, step + nodeArgs.team.offset do
							local i = {s, s + nodeArgs.team.offset}
							if args[i[1]] or args[i[2]] then
								table.insert(m.nonEmpty, i)
							end
						end
						if p.bold and m.showBox[2] and m.showBox[3] and not unBold[m.num] then
							m.bold = {
								box = {},
								clean = {}
							}
							local notSummed = not p.scoreSumBox or #m.nonEmpty < 2
							for s, i in ipairs(m.nonEmpty) do
								m.bold.clean[s] = {p.scoreWasher:main(args[i[1]]), p.scoreWasher:main(args[i[2]])}
								m.bold.box[s] = notSummed and boldWin(m.bold.clean[s][1], m.bold.clean[s][2]) or callableEmpty
							end
							if p.scoreSumBox and m.nonEmpty[2] then
								local i = {-step, -step - 1}
								table.insert(m.nonEmpty, i)
								args[i[1]], args[i[2]] = p.scoreWasher.sum(m.bold.clean)
								m.bold.box[p.scoreBoxes] = boldWin(args[i[1]], args[i[2]])
							end
							getmetatable(boxStyle).__index = p.scoreSumBoxes and {[#m.nonEmpty] = boxStyle[p.scoreBoxes]}
							m.bold.win = m.bold.box[#m.nonEmpty] or callableEmpty
						else
							m.bold = infiniteEmpty
						end
					end
				else
					if m.showBox[m.phase] then
						if col.color_repechage then
							col.color_repechage = 2
						end
						if p.bold then
							if m.bold.win(m.phase) and (colorFinal or col.color_repechage)  then
								color_index = 1 + (col.show3rd or 0) + (col.color_repechage or 0)
							elseif m.bold.box[#m.nonEmpty] then 
								color_index = 2 + (col.show3rd or 0) + (col.color_repechage or 0)
							else
								color_index = 4
							end
							p.teamBoxCSS = (colorFinal or col.color_repechage) and
								{border = p.teamBoxNormal.border, ['background-color'] = p.bgColor[color_index], color = p.textColor[color_index]}
								or p.teamBoxNormal
						else
							p.teamBoxCSS = (colorFinal or col.color_repechage) and
								{border = p.teamBoxNormal.border, ['background-color'] = p.bgColor[m.phase + (col.show3rd or 0) + (col.color_repechage or 0)], color = p.textColor[m.phase + (col.show3rd or 0) + (col.color_repechage or 0)]}
								or p.teamBoxNormal
						end
						local f = {phase = m.phase, bold = m.bold.win(m.phase)}
						teamBox(args[step + nodeArgs.team[m.phase]], m.r, f)
						f[1] = 'center'
						if p.colspan then
							if m.nonEmpty[1] then
								local loneSum
								if #m.nonEmpty < p.scoreBoxes then
									loneSum = #m.nonEmpty == 1 and boxStyle[p.scoreBoxes]
									tab.r:attr{colspan = 1 + p.scoreBoxes - #m.nonEmpty}
								end
								for s, i in ipairs(m.nonEmpty) do
									f.borderLeft = boxStyle(s)
									f.sumBox = loneSum or boxStyle[s]
									f.bold = m.bold.box[s](m.phase)
									teamBox(args[i[m.phase]], m.r, f)
								end
							else
								for s = 1, p.scoreBoxes do
									f.borderLeft = boxStyle(s)
									teamBox(nil, m.r, f)
								end
							end
						end
					end
					if m.phase == 2 then
						col.show3rd = col.show3rd ~= 2 and col.show3rd or nil
						if p.scoreWasher.demo and p.scoreWasher.demo == m.num and p.namespace ~= 0 then
							table.insert(m.bold.clean, 1, {args[step + nodeArgs.team[1]], args[step + nodeArgs.team[2]]})
							return table.concat{
								'Score data for match specified by <code>|demoWash=</code>:<br>',
								mw.dumpObject{scores = m.bold.clean, cycles = p.scoreWasher.cycles, sum = p.scoreSumBox and {m.nonEmpty[#m.nonEmpty][1], m.nonEmpty[#m.nonEmpty][1]}},
								'<table>',
								tostring(sp.row), '<tr>',
								tostring(rowNum[m.r - 4]), '<tr>',
								tostring(rowNum[m.r - 2]), '<tr>',
								tostring(rowNum[m.r]), '</table>',
							}
						end
						if nodeFunc.orphan.num == m.num then
							skipMatch[m.num] = 'orphan'
						end
						step = step + m.showBox
						m.num = m.num + 1
						if bump > 0 and rowNum[m.r + 2] and not (nodeFunc.pattern and nodeFunc.called.canvas) then
							bumps = bumps + p.span
							rowNum[m.r + 2]:node(bumpMid)
						end
						r = r + (col.show3rd or bump)
					end
				end
				m.phase = (m.phase + 1) % 3
			end
		end
		if p.cols > c then--draw lines to next round
			p.unit = bump + 3
			bump = 3 * math.pow(2, c) - 3
			bumps = p.branch_upwards and 4 or (p.unit + 1)
			rowNum[1]
				:tag'td':attr{rowspan = bumps}
			if not p.branch_upwards then
				rowNum[1]:tag'td'
					:attr{rowspan = (p.branch_upwards or bump) + 4}
					:css(nodeFunc.bridge.lay[c](0) and
						{['border-right'] = p.reuseStr.solid}
						or {}
					)
			end
			col.n = 0
			for r = bumps + 1, rows, p.unit * 2 do
				tab.r = rowNum[r]:tag'td'
				local interval = ((r - bumps - 1) / (p.unit * 2)) % 4
				if interval % 2 == 0 then
					--col.t and col.t2 control whether lines are drawn
					col.t = col.t2 or skipMatch[col.tot + col.n / 2 + 1] and 3 or ((skipMatch[col.top] and 1 or 0) + (skipMatch[col.top + 1] and 2 or 0))
					col.n = col.n + 2
					col.t2 = skipMatch[col.tot + col.n / 2 + 1] and 3 or ((skipMatch[col.top + col.n] and 1 or 0) + (skipMatch[col.top + col.n + 1] and 2 or 0))
					if col.t == 0 then
						tab.r
							:attr{rowspan = maxSpan(p.unit * 2, r, rows)}
							:css(skipMatch[col.tot + col.n / 2] and {} or {
								border = p.reuseStr.solid,
								['border-left'] = 0
							})
					else
						tab.r
							:attr{rowspan = maxSpan(p.unit, r, rows)}
							:cssText(col.t == 2 and
								p:saveStr('topRight', 'border-width:', tab.line[2], ' 0 0;border-style:solid')
								or col.t == 1 and (nodeFunc.bridge.lay[c](col.n - 2) and
									p:saveStr('right', ';border-right:', p.reuseStr.solid)
									or 'vertical-align:bottom'
								)
								or nil
							)
							:node(col.t == 1 and interval > 0 and not nodeFunc.bridge.lay[c](col.n - 2) and p.cornerDiv)
						rowNum[r + (p.branch_upwards and (4 - bump) or p.unit)]:tag'td'
							:attr{rowspan = maxSpan(p.unit, r + p.unit, rows)}
							:cssText(col.t == 1 and
								p:saveStr('bttmRght', 'border-width:0 ', tab.line[2], ' 0;border-style:solid')
								or col.t == 2 and (nodeFunc.bridge.lay[c](col.n + 2) and
									p:saveStr('right', ';border-right:', p.reuseStr.solid)
									or 'vertical-align:top'
								)
								or nil
							)
							:node(col.t == 2 and interval ~= 2 and not nodeFunc.bridge.lay[c](col.n + 2) and p.cornerDiv)
					end
					col.t = {
						col.t < 3,
						rowNum[r + p.unit * 5] and col.t2 < 3 or false
					}
					rowNum[r + (p.branch_upwards or p.unit)]:tag'td'
						:attr{rowspan = maxSpan(p.unit * 4, r + (p.branch_upwards and (4 - bump) or p.unit), rows)}
						:css(interval == 0 and (col.t[1] or col.t[2]) and {
							['border-width'] = table.concat{tab.line[1][col.t[1]], ' 0 ', tab.line[1][col.t[2]]},
							['border-style'] = 'solid'
						} or {})
				else
					tab.r
						:attr{rowspan = maxSpan(p.unit * 2, r, rows)}
						:css(nodeFunc.bridge.lay[c](col.n) and
							{['border-right'] = p.reuseStr.solid}
							or {}
						)
				end
			end
		end
	end
	local lock_height = (head_br.count or 0) + 1
	return args.scroll_height and
		mw.html.create'div'
			:cssText'border-bottom:1px solid #eee;display:inline-block'
			:node(not (p.scroll_head_unlock or p.no_column_head) and mw.html.create'div'
				:css{
					overflow = 'hidden',
					height = lock_height * 1.4 + 1.6 .. 'em',
					['border-bottom'] = 'inherit',
					['margin-right'] = '17px'
				}
				:node(mw.clone(tab))
			)
			:tag'div'
				:css{
					['overflow-y'] = 'scroll',
					['max-height'] = tonumber(args.scroll_height, 10) and args.scroll_height .. 'px' or args.scroll_height
				}
				:node(not (p.scroll_head_unlock or p.no_column_head) and
					tab:css{['margin-top'] = math.floor(-10 * (lock_height * 1.4 + 1.6)/(fontSize or .9)) / 10 .. 'em', ['padding-top'] = '-3px'}
					or tab
				)
			:done()
		or tab
end
--[[local standard = {
	'beta' = {
		bold_winner = 'high',
		omit_blanks = 'yes',
		auto_3rd = 'yes'
	}
}--]]
function p.main(frame, columns)
	local args = require'Module:Arguments'.getArgs(frame, {trim = false})
	args.columns = args.columns or columns
	local tracking = (args['template'] and '[[Category:Pages using RoundN with template]]' or '') ..
		(args['article_include'] and '[[Category:Pages using RoundN with article include]]' or '')
	return tostring(p._main(args)) .. tracking
end
function p.seed(frame)
	local parent = frame:getParent() or frame
	local function arg(k, alt)
		return parent.args[k] or frame.args[k] or alt
	end
	local padding, width = arg(2, p.teamBoxPadding()), arg(3, arg('widescore') and 40 or 30)
	padding = tonumber(padding) and tonumber(padding) .. 'px' or padding
	width = tonumber(width) and tonumber(width) .. 'px' or width
	return mw.html.create'div'
		:css{
			margin = ('-1px %s -1px -0.7ex'):format(padding, padding),
			float = 'left',
			['background-color'] = p.bgColor.head,
			border = '1px solid #aaa',
			color = p.textColor.head,
			['text-align'] = 'center',
			width = width
		}
		:wikitext(arg(1, ' '))
end
return p
